Mario & Luigi (series): Difference between revisions
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|Starlow appears in ''[[Mario & Luigi: Bowser's Inside Story]]'', where she helps the Mario Bros in their adventure to defeat Fawful. She reappers as a playable character in [[Mario & Luigi: Dream Team]] where players can use her to interact with [[Luiginary Works]] in the [[Dream World]]. | |Starlow appears in ''[[Mario & Luigi: Bowser's Inside Story]]'', where she helps the Mario Bros in their adventure to defeat Fawful. She reappers as a playable character in [[Mario & Luigi: Dream Team]] where players can use her to interact with [[Luiginary Works]] in the [[Dream World]]. | ||
|<center>''[[Mario & Luigi: Bowser's Inside Story]]</center> | |<center>''[[Mario & Luigi: Bowser's Inside Story]]</center> | ||
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![[Paper Mario]] | |||
===Major antagonists=== | ===Major antagonists=== |
Revision as of 03:52, December 4, 2015
Template:Series-infobox The Mario & Luigi series (Mario & Luigi RPG in Japan) are a series of role-playing games based on the Mario series developed by AlphaDream for Nintendo's handheld systems, starting in 2003 with Mario & Luigi: Superstar Saga for the Game Boy Advance. Each title has the player controlling Mario and Luigi to fight the antagonists. More playable characters are introduced in the second, third, and fifth Mario & Luigi games, though in the fourth the brothers are the only playable characters.
Games
Title, Original Release and System | Synopsis and Ratings |
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Mario & Luigi: Superstar Saga
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The first game in the series was Mario & Luigi: Superstar Saga, released in 2003 for the Game Boy Advance. In the game, two new villains, Cackletta and Fawful, steal Princess Peach's voice. Mario and Luigi jump into the action and travel to the Beanbean Kingdom to stop them. It is later found out that Cackletta had stolen Peach's voice to awaken the Beanstar, a powerful star that can grant all wishes, such as letting Cackletta rule the world, that is awakened by a pure voice. Princess Peach happened to be the one with the "Pure" voice. |
Template:Releasedate Game Boy Advance | GameSpot - 9.2 • MetaCritic - 90 |
Mario & Luigi: Partners in Time
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A sequel to Mario & Luigi: Superstar Saga was made for the Nintendo DS in 2005, called Mario & Luigi: Partners in Time. This game centered on the Mushroom Kingdom of the past, during the invasion of an alien race known as the Shroobs. Unaware of the danger, Princess Peach uses a Time Machine built by Professor E. Gadd to travel into the past, where she was promptly captured by the alien leader, Princess Shroob. Teaming up with Baby Mario and Baby Luigi, the adult Mario bros. set off to defeat the Shroobs and save Peach, using Time Holes created by the malfunctioning Time Machine to travel back and forth through time. |
Template:Releasedate Nintendo DS | GameSpot - 8.9 • IGN - 9/10 • MetaCritic - 86 |
Mario & Luigi: Bowser's Inside Story
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The third installment, Mario & Luigi: Bowser's Inside Story, was announced at Nintendo's Fall Press Conference on October 2nd, 2008.[1] While Mario and Luigi are still playable, Bowser becomes the central protagonist in this game as he attempts to reclaim both the Mushroom and Koopa Kingdoms from Fawful, who used an outbreak of a disease known as the Blorbs as an opportunity to launch his own evil plot for world domination. Fawful later gives Bowser a Vacuum Mushroom, making Bowser inhale everything around him, including Mario, Luigi, Princess Peach, and other characters. |
Template:Releasedate Nintendo DS | GameSpot - 9.0 • IGN - 9.5/10 • MetaCritic - 90 |
Mario & Luigi: Dream Team
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The fourth installment, Mario & Luigi: Dream Team, was announced during February 14, 2013's Nintendo Direct.[2] Due to the shift to 3D, the game uses a new art style. In this game, Mario, Luigi, Princess Peach, and Toadsworth go on a trip to Pi'illo Island, where the Bat King Antasma has turned many residents into stone, and kidnaps Peach. In order to save the Pi'illo Island folk and the princess, Mario must explore both the real, tridimensional world, and the side-scrolling world in Luigi's dreams. |
Template:Releasedate Nintendo 3DS | Gamespot - 8.0 • IGN - 8.0 • Metacritic - 81 |
Mario & Luigi: Paper Jam
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The fifth installment, Mario & Luigi: Paper Jam, was announced during Nintendo's 2015 E3 Digital event and features a crossover with the Paper Mario series. The story involves Luigi accidentally stumbling over a book and releasing characters from the Paper Mario series into the Mario & Luigi world. Bowser and Paper Bowser, despite some arguments, decide to team up and kidnap Peach and Paper Peach. Thus, Mario and Luigi team up with Paper Mario to rescue the princesses. |
Template:Releasedate Nintendo 3DS |
Gameplay elements
The Mario & Luigi series features both brothers responding to a specific input, Mario being controlled with "A" and Luigi "B". Like Super Mario RPG and Paper Mario, the Mario & Luigi series features a turn-based battle system. Enemies are encountered on the overworld, and the player can interact the enemy and enter into a battle scene. In battle, Mario and Luigi can attack either by using one of their basic attacks (jumping or with a hammer) or by using a special Bros. Attack (Special Attack in the third game). In Mario & Luigi: Superstar Saga and Mario & Luigi: Dream Team, the Bros. attack consumes Bros. Points (BP) (in Mario & Luigi: Bowser's Inside Story they are Special Points, and in Mario & Luigi: Partners in Time the Bros. Attacks. are instead items). The Mario & Luigi series battle system also comes with the ability to avoid attacks by jumping or counterattacking by using the hammer, depending on the attack. Enemies often signal which brother they are going to attack.
On the overworld, the player can jump using the brothers' respective buttons, and can hammer by pressing another button to switch to the hammer commands. In all four Mario & Luigi games, the brothers can also receive various new abilities to enter otherwise inaccessible spots. For instance, the Mario Bros. can use the High Jump ability to reach higher areas. The overworlds commonly feature various obstacles and platforming challenges that require the player to make use of various techniques to pass them.
Stats
As in most role-playing games, each character has a different stat. When characters level up by earning enough experience points (or alternatively use special items made from beans in Mario & Luigi: Superstar Saga), their stats elevate. Players can decide which stat to add a bonus via roulette, but they should be aware that the numbers that boost the star will eventually decrease if consistently chosen.
Stats are also temporarily increased or decreased when peppers are consumed or from enemy attacks.
Name | Description |
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HP | HP, or Health Points, is how much health the Mario Bros. the Baby Mario Bros., and Bowser have. If HP drops to zero, the brother faints. The fainted brother must be carried if the enemy attacks where he is, making it a slight liability with the battling brother. If all brothers or Bowser have no HP, then it is a game over. |
SP | SP, or Special Points, is a stat found only in Mario & Luigi: Bowser's Inside Story. They are used when Mario, Luigi, or Bowser uses a Special Attack. They are very similar to Bros. Points. |
BP | BP, or Bros. Points, allows Mario and Luigi to use Bros. Attacks in Mario & Luigi: Superstar Saga and Mario & Luigi: Dream Team. If Bros. Points are depleted or inadequate, Mario and Luigi cannot use certain Bros. Attacks. |
POW | This stat indicates the Mario Bros., the Baby Mario Bros., and Bowser's offensive abilities. The higher the stat, the more damage they deal. |
DEF | This stat indicates the Mario Bros., the Baby Mario Bros., and Bowser's defensive abilities. The higher the stat, the less damage they receive. |
SPEED | A linear stat, Speed indicates how fast the characters are. Characters with the higher speed move first in battle. |
STACHE
/HORN |
Stache, (or Horn for Bowser) is a unique stat. The higher the Mario Bros. have this stat, the more likely they can deal lucky hits, which deal double the damage. Also, the higher the stat, the bigger discount and bonuses the Mario Bros. can get at stores. In Mario & Luigi: Bowser's Inside Story, a higher Stache or Horn stat means a higher chance for winning in Scratch Card. |
Items
The series features many items. Items can be obtained if the characters hit blocks, win battles, win minigames, and others. Mario and Luigi can buy items at various shops with coins they earned in battles and blocks. Clothes and badges are earned usually as a prize while key items are needed to advance the storyline or complete a sidequest.
Consumable items
Image | Name | Description |
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Mushroom | Recovers 25 HP/20 HP/30 HP for the Mario Bros. | |
Super Mushroom | Recovers 50 HP/40 HP/60 HP for the Mario Bros. | |
Ultra Mushroom | Recovers 120 HP/80 HP/100 HP for the Mario Bros. | |
Max Mushroom | Recovers all HP/240 HP/160 HP for the Mario Bros. | |
Hot Drumstick | Recovers 80 HP for Bowser. | |
Fiery Drumstick | Recovers 150 HP for Bowser. | |
TNT Drumstick | Recovers 280 HP for Bowser. | |
Mushroom Drop | Recovers 15 HP (all). | |
Super Drop | Recovers 30 HP (all). | |
Ultra Drop | Recovers 60 HP (all). | |
Nut | Recovers 20 HP (each). | |
Super Nut | Recovers 40 HP (each). | |
Ultra Nut | Recovers 100 HP/80 HP (each). | |
Max Nut | Recovers all HP/160 HP (each). | |
File:Syrups.PNG | Syrup | Recover 20 BP/10 SP. |
File:Syrups.PNG | Super Syrup | Recover 40 BP/20 SP. |
File:Syrups.PNG | Ultra Syrup | Recover 100 BP/30 SP. |
File:Syrups.PNG | Max Syrup | Recover all BP/40 SP. |
File:Ultra Mushroom.PNG | 1-Up Mushroom | Revives a fallen brother with half of his max HP. |
File:Ultra Mushroom.PNG | 1-Up Super/Deluxe | Revives a fallen brother with all HP. |
Refreshing Herb | Used to get rid of status ailments. | |
File:Green pepper65.png | Green Pepper | Boost DEF and/or get lighter. |
File:MLSuperStarSagaREDPEPPER.png | Red Pepper | Boost POW and/or weight. |
Blue Pepper | Raises SPEED. | |
Golden Mushroom | Recovers Max HP and BP. | |
Star Candy | Recovers 999 HP and SP; most likely all HP and SP, similar to the Golden Mushroom. | |
File:Retry Clock.PNG | Retry Clock | Allows a player to restart a battle after failure. |
Beans
Template:MoreImages Beans are consumable items found in all Mario & Luigi games, but in Mario & Luigi: Superstar Saga, special beans are found, and they can be blended in the Starbeans Café. The drinks made from a blend of these beans can increase stats. In Mario & Luigi: Partners in Time, beans are used to buy badges. In Mario & Luigi: Bowser's Inside Story, and in Mario & Luigi: Dream Team, beans are used to increase stats.
Image | Name | Description |
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Woo Bean | Woo Beans are usually found by defeating certain enemies, some with the Game Boy Horror SP pin. They are also earned in the surfing minigame. | |
Hoo Bean | Hoo Beans are found in hidden treasure chests. They are also earned in the surfing minigame. | |
Chuckle Bean | Chuckle Beans are found when Luigi digs up X marks on the ground. They are also earned in the surfing minigame. | |
Hee Bean | Hee Beans are found when Mario and Luigi win certain minigames. | |
Woohoo Blend | Created from brewing 25 Woo Beans, the Woohoo Blend gives 4 HP to the brother that uses it. | |
Hoohoo Blend | Created from brewing 25 Hoo Beans, the Hoohoo Blend gives 4 BP to the brother that uses it. | |
Chuckle Blend | Created from brewing 25 Chuckle Beans, the Chuckle Blend gives 4 SPEED to the brother that uses it. | |
Teehee Blend | Created from brewing 25 Hee Beans, the Teehee Blend gives 4 STACHE to the brother that uses it. | |
Hoolumbian Blend | Created from brewing 15 Woo Beans and 10 Hoo Beans, the Hoolumbian Blend gives 4 POW to the brother that uses it. | |
Chuckoccino Blend | Created from brewing 15 Woo Beans and 10 Chuckle Beans, the Chuckoccino Blend gives 4 DEF to the brother that uses it. | |
Teeheespresso Blend | Created from brewing 15 Woo Beans and 10 Hee Beans, the Teeheespresso Blend gives 6 to a random stat to the brother that uses it. | |
File:Bean.png | Heart Bean | Increases health by 1 Point. |
File:Bean.png | Special Bean | Increases special points by 1 Point. |
File:Bean.png | Power Bean | Increases power by 1 Point. |
Heart Bean DX | Adds 3 points to max HP. | |
Bros. Bean | Adds 1 point to max BP. | |
Bros. Bean DX | Adds 3 point to max BP. | |
Power Bean DX | Adds 3 points to POW. | |
Defence Bean | Adds 1 point to DEF. | |
Defence Bean DX | Adds 3 points to DEF. | |
Speed Bean | Adds 1 point to SPEED. | |
Speed Bean DX | Adds 3 points to SPEED. | |
Stache Bean | Adds 1 point to STACHE. | |
Stache Bean DX | Adds 3 points to STACHE. |
Badges
- Main article: Badge § Mario & Luigi series badges
Badges can be equipped on the playable characters to give them extra effects or more power in battle. Badges are bought in shops, earned as prizes, or found in defeated enemies. Characters can equip only one badge at a time. In Mario & Luigi: Bowser's Inside Story, only the Mario Bros. can equip badges. The badges are part of a gauge that fills when an action command is executed well. When the gauge is filled, the Mario Bros. can use various actions including healing themselves.
Clothing
The main protagonists can also equip clothing to increase stats, such as DEF, HP, and SPD. Clothes can be bought at shops, earned as prizes, or found in defeated enemies. Some clothes are exclusive to Mario while only Luigi can wear others; some clothes are compatible with both. In Mario & Luigi: Superstar Saga, clothes can provide extra effects. In Mario & Luigi: Bowser's Inside Story, clothes received additional types including overalls, gloves, socks, boots, and accessories for Mario and Luigi, and shells, arm bands, rings, and fangs for Bowser. Characters can equip more clothing if their rank go up (the maximum is three), but they can equip only one of each type.
See also
- Clothing (Mario & Luigi: Superstar Saga)
- Clothing (Mario & Luigi: Partners in Time)
- Clothing (Mario & Luigi: Bowser's Inside Story)
- Clothing (Mario & Luigi: Dream Team)
Characters
Major protagonists
Character | Biography | First Mario & Luigi appearance | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mario
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Mario, with his brother, as the series name suggests, is the star of the series. When there is trouble, Mario attempts to solve the problem as quickly as he can, dragging Luigi alongside him. In this series, Mario is a very famous and popular hero, being well-known in various lands. As in the majority of Mario games, Mario is a silent protagonist, but he communicates by body movements and speaking in Italian-sounding gibberish. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Luigi
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Luigi is Mario's younger, lesser-known brother. He often gets dragged into adventures beyond his will. Luigi is more cowardly and more hesitant than Mario, but he is willing to help solve any trouble that has arisen. Luigi's clumsy antics are usually comic relief, but it can be sometimes dangerous, including when he left Baby Luigi alone to Petey Piranha in Mario & Luigi: Partners in Time. Luigi does not speak either in this game, communicating similarly to Mario; only in Dream Team do Luigi's thoughts take the form of words, and this happens only in Dream's Deep and whenever he becomes a giant. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bowser
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Bowser is a character in Mario & Luigi: Superstar Saga and Mario & Luigi: Bowser's Inside Story. Unlike in most Mario games, Bowser aided Mario and Luigi in reaching the Beanbean Kingdom in Mario and Luigi: Superstar Saga, but after the crash landing, Bowser unintentionally became a rival, being used first by Popple as a minion and then by Cackletta as a body to posess. Bowser is the main protagonist in Mario & Luigi: Bowser's Inside Story, with Mario and Luigi adventuring inside him after he inhales the Vacuum Mushroom. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baby Mario
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Mario and Luigi encounters Baby Mario and Baby Luigi in their adventures in Mario & Luigi: Partners in Time. Similar to Mario, Baby Mario often jumps ahead when a problem rises. Baby Mario is impulsive at times, unlike Mario, including when he uses his hammer in misbehavior. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baby Luigi
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Much like Luigi, Baby Luigi is a more timid brother than Baby Mario. In Mario & Luigi: Partners in Time, he is easily frightened, and he frequently cries in troublesome situations. Baby Luigi has shown to be key to destroying the Shroobs in Mario & Luigi: Partners in Time when he reverted characters to normal with his tears. He is also shown to know that an object has bad vibes, such as crying at the Cobalt Star because it contains the Elder Princess Shroob inside it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Starlow
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Starlow appears in Mario & Luigi: Bowser's Inside Story, where she helps the Mario Bros in their adventure to defeat Fawful. She reappers as a playable character in Mario & Luigi: Dream Team where players can use her to interact with Luiginary Works in the Dream World. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Paper Mario
Major antagonists
Supporting protagonists
Supporting antagonists
Other characters
Appearances in other seriesSuper Smash Bros. seriesArtwork from the Mario & Luigi series appeared as stickers in Super Smash Bros. Brawl: Cackletta, Luigi with Baby Luigi, Luigi, Mario with Luigi, Prince Peasley, a Shroob, Stuffwell, and Toadsworth. Additionally, one of the random names in Brawl when naming something (for example, naming a friend code) is FWFUL, obviously referencing Fawful. Additionally, Gritzy Desert's music from Mario & Luigi: Partners in Time is selectable as the Mushroomy Kingdom's stage music. A cover of the battle theme, "Try, Try Again" from Mario & Luigi: Dream Team, appears in the Paper Mario stage in Super Smash Bros. for Nintendo 3DS and in Woolly World in Super Smash Bros. for Wii U. As the original track, it was composed by Yoko Shimomura. Additionally, Super Smash Bros. for Wii U features original versions of "Tough Guy Alert!" in Woolly World and "The Grand Finale" from Mario & Luigi: Bowser's Inside Story in Mario Galaxy. Super Mario-KunSuper Mario-Kun has devoted a few volumes to the series. The art style on the covers even reflect the Mario & Luigi art style (especially seen in the color of Mario and Luigi's insignias). Although the storylines are similar to the story in game, there are multiple variations and twists. General examples include Mario and Luigi being able to speak fully, and Baby Mario and Baby Luigi are capable of talking as well. More specifically, Yoob, for example, is actually a friendly giant Yoshi that Sunnycide manipulates while Tanoomba can transform into clones of Mario and company to cause mischief. Mario & Luigi: Superstar Saga, however, does not have entire volumes devoted to its story. Similarities between games
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