Donkey Kong II: Difference between revisions

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[[File:GaW DK2.png|thumb|x150px|The '''''Donkey Kong II''''' system.]]
[[File:GaW DK2.png|thumb|x150px|The '''''Donkey Kong II''''' system.]]
'''''Donkey Kong II''''' is a multi-screen [[Game & Watch]] game released on March 7, 1983<ref>[http://www.intheattic.co.uk/donkey_kong_ii.htm ''Donkey Kong II'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November, 2010.</ref>; it was later re-released as part of ''[[Game & Watch Gallery 3]]''. It is the semi-sequel to [[Donkey Kong Jr. (Game & Watch)|''Donkey Kong Jr'']]. While ''Donkey Kong Jr.'' is based on the first level of the arcade game of the same name, ''Donkey Kong II'' appears to be based on the third and fourth levels.
'''''Donkey Kong II''''' is a multi-screen [[Game & Watch]] game released on March 7, 1983<ref>[http://www.intheattic.co.uk/donkey_kong_ii.htm ''Donkey Kong II'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November, 2010.</ref>; it was later re-released as part of ''[[Game & Watch Gallery 3]]''. It is the semi-sequel and sequel to Donkey Kong. [[Donkey Kong Jr. (Game & Watch)|''Donkey Kong Jr'']]. While ''Donkey Kong Jr.'' is based on the first level of the arcade game of the same name, ''Donkey Kong II'' appears to be based on the third and fourth levels.


==Story==
==Story==

Revision as of 21:39, September 4, 2015

The Donkey Kong II system.

Donkey Kong II is a multi-screen Game & Watch game released on March 7, 1983[1]; it was later re-released as part of Game & Watch Gallery 3. It is the semi-sequel and sequel to Donkey Kong. Donkey Kong Jr. While Donkey Kong Jr. is based on the first level of the arcade game of the same name, Donkey Kong II appears to be based on the third and fourth levels.

Story

Essentially, it contains the same story as Donkey Kong Jr. - Donkey Kong is trapped by the tricky Mario and now the ape's son must save him.

Gameplay

Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a key up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over barrels in Donkey Kong. When he reaches the top screen, he must hit the key to right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.

References to Other Games

References in Later Games

References


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