Rhythm Maker: Difference between revisions
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[[Image:Rhythm_Maker.png| | {{minigame-infobox | ||
|title = Micro Golf | |||
|image = [[Image:Rhythm_Maker.png]] | |||
|appeared_in = ''[[WarioWare: D.I.Y.]] | |||
|type = [[Orbulon]] | |||
|info = ''"Hit funky buttons to the funky beat."'' | |||
|controls ={{button|ds|Stylus}} – Press button | |||
}} | |||
'''Rhythm Maker''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' | '''Rhythm Maker''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' | ||
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The point of the game is to follow the rhythm of the beat. The game will start off with a finger demonstrating the order of the buttons. Once the order is shown, the player needs to copy the person's movement. However, the player will need to have good timing and the rhythm of the beat down. If the player accomplishes the task, the game is won. However, if the player goes too fast or takes too long to press the button, the game ends in a loss. | The point of the game is to follow the rhythm of the beat. The game will start off with a finger demonstrating the order of the buttons. Once the order is shown, the player needs to copy the person's movement. However, the player will need to have good timing and the rhythm of the beat down. If the player accomplishes the task, the game is won. However, if the player goes too fast or takes too long to press the button, the game ends in a loss. | ||
== | ==Names in other languages== | ||
{{foreignname | |||
|Jap=リズムマシン | |||
|JapR=Rizumumashin | |||
|JapM=Rhythm Machine}} | |||
{{BoxTop}} | {{BoxTop}} |
Revision as of 16:26, August 20, 2015
Rhythm Maker is one of Orbulon's microgames in WarioWare: D.I.Y.
Gameplay
The point of the game is to follow the rhythm of the beat. The game will start off with a finger demonstrating the order of the buttons. Once the order is shown, the player needs to copy the person's movement. However, the player will need to have good timing and the rhythm of the beat down. If the player accomplishes the task, the game is won. However, if the player goes too fast or takes too long to press the button, the game ends in a loss.