Chicken!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Added the Italian name and meaning.)
Line 12: Line 12:


==Gameplay==
==Gameplay==
Both players try to stay under the [[Thwomp]] for as long as they can, but must also avoid being squished by it. Both players can tell how far Thwomp has fallen by how large the shadow that appears in the center of the tower is. The players can fake out by walking out and go back in to make the other player nervous. If one player flees, the other has a chance to get out to win. Victory goes to whoever isn't flattened by Thwomp or is the one who stays under longer. If both players are flattened, then the match is a draw.
Both players try to stay under the [[Thwomp]] for as long as they can, but must also avoid being squished by it. Both players can tell how far Thwomp has fallen by how large the shadow that appears in the center of the tower is. The players can fake out by walking out and go back in to make the other player nervous. If one player flees, the other has a chance to get out to win. Victory goes to whoever's not flattened by Thwomp or is the one who stays under longer. If both players are flattened, then the match is a draw.


==Controls==
==Controls==

Revision as of 13:38, July 18, 2015

Template:Minigame-infobox Chicken! is a duel minigame found in Mario Party Advance. Its name refers to Chicken, a game that involves lasting for as long as possible without yielding to another player.

In Shroom City, this game is played against Mouser, when the player arrives at the third and final floor of Duel Tower.

Introduction

Both players move out of the way as the Thwomp slams to the ground between them.

Gameplay

Both players try to stay under the Thwomp for as long as they can, but must also avoid being squished by it. Both players can tell how far Thwomp has fallen by how large the shadow that appears in the center of the tower is. The players can fake out by walking out and go back in to make the other player nervous. If one player flees, the other has a chance to get out to win. Victory goes to whoever's not flattened by Thwomp or is the one who stays under longer. If both players are flattened, then the match is a draw.

Controls

  • A Button – Flee
  • B Button – Fake out

In-Game Text

  • Rules"Thwomp's about to fall! Stay under it the longest, and you win!"

Names in other languages

Template:Foreignname

Template:BoxTop Template:MPA Minigames