Tornado Jump (badge): Difference between revisions

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(Created page with "{{Badge-infobox |title=Tornado Jump |image=File:Tornadojump.gif |bp=2 |sellprice=50 coins |first_appearance=''Paper Mario: The Thousand-Year Door'' (List of games by...")
 
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|pm2=Wear this to use Tornado Jump. 3 FP are required to use this attack, which can damage all midair enemies if executed superbly. Wearing two or more of these badges requires more FP for the move, but increases the Attack power.
|pm2=Wear this to use Tornado Jump. 3 FP are required to use this attack, which can damage all midair enemies if executed superbly. Wearing two or more of these badges requires more FP for the move, but increases the Attack power.
}}
}}
{{articleabout|the badge in ''[[Paper Mario: The Thousand-Year Door]]''|the Tornado Jump move in ''[[Paper Mario]]''|[[Tornado Jump (move)|here]]}}
'''Tornado Jump''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found inside the well near the [[Creepy Steeple]], inside a room filled with [[Buzzy Beetle]]s, can be bought from the [[Pianta Parlour]] for sixty-seven [[Pianta Token]]s, and rarely dropped after battle by [[Lakitu]]s, [[Dark Lakitu]]s, and [[Ruff Puff]]s. If [[Mario]] equips the badge, he gains the ability to use the Tornado Jump, a [[jump]] attack that costs three [[Flower Point|FP]]. The move acts like a normal jump attack, though the first hit (assuming the [[Action Command]] is properly timed) deals more damage than a full regular jump. On the second bounce, if the Action Command is inputted correctly, Mario spins in mid-air, dealing damage to any enemy in mid-air. Enemies on the ground are completely unaffected, even if they were the original target for the Tornado Jump. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk and the move's damage also increase.
'''Tornado Jump''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found inside the well near the [[Creepy Steeple]], inside a room filled with [[Buzzy Beetle]]s, can be bought from the [[Pianta Parlour]] for sixty-seven [[Pianta Token]]s, and rarely dropped after battle by [[Lakitu]]s, [[Dark Lakitu]]s, and [[Ruff Puff]]s. If [[Mario]] equips the badge, he gains the ability to use the Tornado Jump, a [[jump]] attack that costs three [[Flower Point|FP]]. The move acts like a normal jump attack, though the first hit (assuming the [[Action Command]] is properly timed) deals more damage than a full regular jump. On the second bounce, if the Action Command is inputted correctly, Mario spins in mid-air, dealing damage to any enemy in mid-air. Enemies on the ground are completely unaffected, even if they were the original target for the Tornado Jump. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk and the move's damage also increase.
==Drop Rates==
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
|-style="background: #90ae80"
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Tornadojump.gif]]<br>Tornado Jump
|-style="background: #a9cb96"
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|[[Lakitu]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dark Lakitu]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Ruff Puff]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Spiny]] #1 ([[Glitz Pit]], [[Spike Storm]])
|{{H:title|0%|0/200}}
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|}


==Names in other languages==
==Names in other languages==

Revision as of 22:47, July 15, 2015

Template:Badge-infobox Template:Articleabout Tornado Jump is a badge in Paper Mario: The Thousand-Year Door. It is found inside the well near the Creepy Steeple, inside a room filled with Buzzy Beetles, can be bought from the Pianta Parlour for sixty-seven Pianta Tokens, and rarely dropped after battle by Lakitus, Dark Lakitus, and Ruff Puffs. If Mario equips the badge, he gains the ability to use the Tornado Jump, a jump attack that costs three FP. The move acts like a normal jump attack, though the first hit (assuming the Action Command is properly timed) deals more damage than a full regular jump. On the second bounce, if the Action Command is inputted correctly, Mario spins in mid-air, dealing damage to any enemy in mid-air. Enemies on the ground are completely unaffected, even if they were the original target for the Tornado Jump. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk and the move's damage also increase.

Drop Rates

Badge Rates in Paper Mario: The Thousand-Year Door
File:Tornadojump.gif
Tornado Jump
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Template:H:title Template:H:title
Lakitu Template:H:title Template:H:title
Dark Lakitu Template:H:title Template:H:title
Ruff Puff Template:H:title Template:H:title
Spiny #1 (Glitz Pit, Spike Storm) Template:H:title Template:H:title

Names in other languages

Template:Foreignname Template:BoxTop Template:PMTTYD Items