Block (Super Mario 64): Difference between revisions
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|first_appearance=''[[Super Mario 64]]'' ([[List of Mario games by date#1996|1996]]) | |first_appearance=''[[Super Mario 64]]'' ([[List of Mario games by date#1996|1996]]) | ||
|latest_appearance=''[[Super Mario 64 DS]]'' ([[List of Mario games by date#2004|2004]]) | |latest_appearance=''[[Super Mario 64 DS]]'' ([[List of Mario games by date#2004|2004]]) | ||
|effect=Breaks apart and may contain [[Coin]]s, a [[Super Mushroom]], a | |effect=Breaks apart and may contain [[Coin]]s, a [[Super Mushroom]], a [[Red Coin]] or a [[1-Up Mushroom]]. | ||
}} | }} | ||
'''Blocks'''<ref>"''Press the Z button while jumping to squash enemies or to destroy blocks.''" - ''Super Mario 64'' English instruction booklet, pg. 15</ref> are, as the name entails, plain-looking [[Block]]s that first appear in ''[[Super Mario 64]]''. They are scattered throughout the game's various worlds and can be broken by most of [[Mario]]'s attacks. Some of them contain three [[Coin]]s, but this is rather uncommon and most are empty. In this game, they look identical to the game's throwable [[Crate]]s, though they are much larger. Unlike Crates, they cannot be thrown, though Mario is able to stand on top of them. Blocks are occasionally activated by red floor switches in worlds such as [[Wet-Dry World]] and [[Dire, Dire Docks]]. In these cases, the blocks are always empty and they are used more as platforms than containers. | '''Blocks'''<ref>"''Press the Z button while jumping to squash enemies or to destroy blocks.''" - ''Super Mario 64'' English instruction booklet, pg. 15</ref> are, as the name entails, plain-looking [[Block]]s that first appear in ''[[Super Mario 64]]''. They are scattered throughout the game's various worlds and can be broken by most of [[Mario]]'s attacks. Some of them contain three [[Coin]]s, but this is rather uncommon and most are empty. In this game, they look identical to the game's throwable [[Crate]]s, though they are much larger. Unlike Crates, they cannot be thrown, though Mario is able to stand on top of them. Blocks are occasionally activated by red floor switches in worlds such as [[Wet-Dry World]] and [[Dire, Dire Docks]]. In these cases, the blocks are always empty and they are used more as platforms than containers. |
Revision as of 13:55, July 8, 2015
Template:Item-infobox Blocks[1] are, as the name entails, plain-looking Blocks that first appear in Super Mario 64. They are scattered throughout the game's various worlds and can be broken by most of Mario's attacks. Some of them contain three Coins, but this is rather uncommon and most are empty. In this game, they look identical to the game's throwable Crates, though they are much larger. Unlike Crates, they cannot be thrown, though Mario is able to stand on top of them. Blocks are occasionally activated by red floor switches in worlds such as Wet-Dry World and Dire, Dire Docks. In these cases, the blocks are always empty and they are used more as platforms than containers.
In Super Mario 64 DS, a remake of Super Mario 64, Blocks are redesigned, now appearing similar to Brick Blocks and no longer sharing their cork-like texture with Crazed Crates. They are also much more common than before. Some Blocks now contain Super Mushrooms, but this is quite rare. Yoshi cannot break Blocks with any of his attacks unless he has already used a Super Mushroom.
In Mario Party, Blocks appear in the minigame Box Mountain Mayhem. The goal of this minigame is to destroy as many Blocks as possible, as many of them contain Coins and Coin Bags. However, among the large "mountain" of blocks, there are also Crazed Crates disguised as these Blocks, which will move the characters who attack them away from the mountain.
Names in other languages
References
- ^ "Press the Z button while jumping to squash enemies or to destroy blocks." - Super Mario 64 English instruction booklet, pg. 15