Inside the ruins!: Difference between revisions

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'''Inside the ruins!''' is the third story of [[Ruins at the Bottom of the sea|Chapter three]] in the game ''[[Wario Land II]]''. It takes place inside the ruined remains of an ancient civilization deep at the bottom of the sea.
'''Inside the ruins!''' is the third story of [[Ruins at the Bottom of the sea|Chapter three]] in the game ''[[Wario Land II]]''. It takes place inside the ruined remains of an ancient civilization deep at the bottom of the sea.


This level is notable for probably being the shortest level in the entire game since the [[goal door]] can be found by just standing on the slope at the start and press down to roll all the way. However the level houses many secrets and the player has to master [[Wario]]'s rolling technique to find them all.
This level is notable for probably being the shortest level in the entire game since the [[goal door]] can be found by just standing on the slope at the start and press down to roll all the way. However, the level houses many secrets, and the player has to master [[Wario]]'s rolling technique to find them all.


==Encountered Enemies==
==Encountered Enemies==

Revision as of 14:44, January 31, 2015

Template:Level Inside the ruins! is the third story of Chapter three in the game Wario Land II. It takes place inside the ruined remains of an ancient civilization deep at the bottom of the sea.

This level is notable for probably being the shortest level in the entire game since the goal door can be found by just standing on the slope at the start and press down to roll all the way. However, the level houses many secrets, and the player has to master Wario's rolling technique to find them all.

Encountered Enemies

Featured Conditions

Hidden Treasure: Template:Conjecturaltext

A treasure from Wario Land II

Getting the treasure of this level might be a tad complicated. From the goal door the player has to jump up and reach the slope above to be able to roll. The player how has to have Wario jump timely so he breaks the right blocks and thereby finds the right path to the treasure door. Wario should smash through the first wall and before reaching the next slope, jump up to break through another wall. The player has to jump over the next gap and then immediately jump again to avoid getting stopped by a slope. Wario smashes through another wall. The player now should enter the next gap and make Wario stop rolling somehow. The door in this area is the treasure door. The player does not need to worry if he can't make Wario stop in time for he can walk back to the door without problems.