Whirling Fortress: Difference between revisions
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[[File:Bowser Whirling Fortress | [[File:Bowser Whirling Fortress Wii U.jpg|thumb|200px|'''Whirling Fortress''' in ''Super Smash Bros. for Wii U''.]] | ||
'''Whirling Fortress''' is a move that can only be used by [[Bowser]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Bowser activates this move when a player presses Up and {{button|gcn|B}} simultaneously. Bowser conceals himself inside his shell and spins around with it in the air. If it hits any of the other players, they take a relatively large amount of damage, depending on how long they are in contact with the spinning shell. The attack can also be used on the ground, instead of just in the air. If used in the air, it will put Bowser into a helpless state after it finishes. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Whirling Fortress can be customized into either '''Flying Fortress''' or '''Sliding Fortress'''. Flying Fortress nearly doubles the height gained, but lowers the horizontal distance and the damage, and Sliding Fortress increases heavily the horizontal distance of the move while penalizing the knockback. | '''Whirling Fortress''' is a move that can only be used by [[Bowser]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Bowser activates this move when a player presses Up and {{button|gcn|B}} simultaneously. Bowser conceals himself inside his shell and spins around with it in the air. If it hits any of the other players, they take a relatively large amount of damage, depending on how long they are in contact with the spinning shell. The attack can also be used on the ground, instead of just in the air. If used in the air, it will put Bowser into a helpless state after it finishes. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Whirling Fortress can be customized into either '''Flying Fortress''' or '''Sliding Fortress'''. Flying Fortress nearly doubles the height gained, but lowers the horizontal distance and the damage, and Sliding Fortress increases heavily the horizontal distance of the move while penalizing the knockback. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Bowser Whirling Fortress SSBM.png|''Super Smash Bros. Melee'' | |||
Bowser Whirling Fortress.png|''Super Smash Bros. Brawl'' | |||
BowserSpecial B^A.png|Whirling Fortress | |||
BowserSpecial B^B.png|Flying Fortress | |||
BowserSpecial B^C.png|Sliding Fortress | |||
</gallery> | </gallery> | ||
Revision as of 22:20, January 29, 2015
Whirling Fortress is a move that can only be used by Bowser in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS / Wii U. Bowser activates this move when a player presses Up and simultaneously. Bowser conceals himself inside his shell and spins around with it in the air. If it hits any of the other players, they take a relatively large amount of damage, depending on how long they are in contact with the spinning shell. The attack can also be used on the ground, instead of just in the air. If used in the air, it will put Bowser into a helpless state after it finishes. In Super Smash Bros. for Nintendo 3DS / Wii U, Whirling Fortress can be customized into either Flying Fortress or Sliding Fortress. Flying Fortress nearly doubles the height gained, but lowers the horizontal distance and the damage, and Sliding Fortress increases heavily the horizontal distance of the move while penalizing the knockback.