Invincible Mario: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(I'd mention Bowser Memory ML, but idk if that'd fit, and it's a bit early in the day for me to puzzle on that.)
(That said, Broque M. never uses a star. Anyway, an attempt is being made...)
Line 9: Line 9:
}}
}}
{{distinguish|Rainbow Mario}}
{{distinguish|Rainbow Mario}}
'''Invincible Mario''' is a form [[Mario]] and [[Luigi]] assumes after using a [[Star]]. In this state, which only lasts for a few seconds, he is resistant to any [[Enemies|enemy]]. Additionally, he is able to defeat most of them by simply touching them. However, he can still die from falling into a [[pit (obstacle)|pit]], [[lava]], or poison water, being crushed, touching [[Volcano Smog]] or a [[Boohemoth]], or running out of time. Invincible Mario, just like the Star, made its first appearance in ''[[Super Mario Bros.]]''. Invincibility is depicted by a flashing, color-changing character. Since ''[[Super Mario Bros. 3]]'', [[Mario]] now flips when he jumps in this form, in a similar fashion to [[Samus Aran]], who only appears alongside Mario in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. Since this is not really a transformation, Mario can become invincible and retain his current form (For example, if he is [[Fire Mario]] and gets a Star, he becomes invincible, but he is still in Fire form.). Wario can also become invincible, and also much faster, in ''[[Wario Land: Super Mario Land 3]]'' by using a Starman as well. In most games, when Mario is damaged, he will be invulnerable for a few seconds as well.
'''Invincible Mario''' is a form that makes its debut in ''[[Super Mario Bros.]]''. [[Mario]] and [[Luigi]] (among others) can assume the form after using a [[Star]], which made its debut in the same game; while in this state, he is resistant to any [[Enemies|enemy]], and can defeat most of them by simply touching them. However, the state only lasts a few seconds.
 
While invincible, Mario and Luigi can still die from falling into a [[pit (obstacle)|pit]], [[lava]], or poison water, being crushed, touching [[Volcano Smog]] or a [[Boohemoth]], or running out of time. In most games, when Mario is damaged, he will be invulnerable for a few seconds as well.
 
Invincibility is depicted by a flashing, color-changing character. Since ''[[Super Mario Bros. 3]]'', [[Mario]] flips when he jumps in this form, in a similar fashion to [[Samus Aran]], who only appears alongside Mario in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. Since this is not a "true" transformation, Mario can become invincible and retain his current form (for example, if [[Fire Mario]] gets a Star, he becomes invincible, but retains his Fire form). Wario can also become invincible and much faster in ''[[Wario Land: Super Mario Land 3]]'' by using a Starman as well.


In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', there is a similar form known as [[Rainbow Mario]] that can be obtained by using a the Rainbow Star.
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', there is a similar form known as [[Rainbow Mario]] that can be obtained by using a the Rainbow Star.


In the ''[[Mario Kart (series)|Mario Kart]]'' series, every driver could become invincible by touching and/or using a Star, allowing them to drive faster and make other drivers spin-out or tumble by touching them.
In the ''[[Mario Kart (series)|Mario Kart]]'' series, every driver can become invincible by touching and/or using a Star, allowing them to drive faster and make other drivers spin-out or tumble by touching them.


In ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. 2]]'', there are some [[? Blocks]] that normally contain coins but will contain Stars if Mario or Luigi is invincible when they strike the block. This allows the player to string together a long period of invincibility.
In ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. 2]]'', there are some [[? Blocks]] that normally contain coins, but will contain Stars if Mario or Luigi is invincible when they strike the block. This allows the player to string together a long period of invincibility.


Starting in ''Super Mario World'', Invincible Mario could get [[Extra Life|extra lives]] by defeating eight (five in ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Super Mario 3D Land]]'') or more enemies while invincible, and will keep getting lives for each additional enemy (every eighth enemy in ''[[Super Mario 3D World]]'') defeated until the Star wears off completely, and the player becomes vulnerable again. In ''Wario Land: Super Mario Land 3'', Wario gains 11 hearts for each enemy destroyed through physical contact in this state.
Starting in ''Super Mario World'', Invincible Mario could get [[Extra Life|extra lives]] by defeating eight (five in ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Super Mario 3D Land]]'') or more enemies while invincible, and will keep getting lives for each additional enemy (every eighth enemy in ''[[Super Mario 3D World]]'') defeated until the Star wears off completely, and the player becomes vulnerable again. In ''Wario Land: Super Mario Land 3'', Wario gains 11 hearts for each enemy destroyed through physical contact in this state.
Line 21: Line 25:
In ''[[The Super Mario Bros. Super Show!]]'', neither Invincible Mario or Luigi ever made an appearance, as a Starman would not turn Mario or Luigi invincible, but instead served as an alternative to the [[Fire Flower]] for becoming "Super Mario" or "Super Luigi". In ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'', Starmen functioned as they normally did in the games, granting them their invincible forms for a limited time.
In ''[[The Super Mario Bros. Super Show!]]'', neither Invincible Mario or Luigi ever made an appearance, as a Starman would not turn Mario or Luigi invincible, but instead served as an alternative to the [[Fire Flower]] for becoming "Super Mario" or "Super Luigi". In ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'', Starmen functioned as they normally did in the games, granting them their invincible forms for a limited time.


Additionally, in the [[Donkey Kong (series)|''Donkey Kong'' series]], the [[Kong]]s can become invincible by breaking through an [[Invincibility Barrel]]. While in the invincible form, they gain the same effects as a Super Star, such as flashing and defeating enemies without performing a specific move. They also still lose a life if they fall in a pit, even when invincible.
Additionally, in the [[Donkey Kong (series)|''Donkey Kong'' series]], the [[Kong]]s can become invincible by breaking through an [[Invincibility Barrel]]. While in an invincible form, they gain the same effects as a Super Star, such as flashing and defeating enemies without performing a specific move. They also still lose a life if they fall in a pit, even when invincible.


In ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Bowser Memory M]] uses a Star to become invincible and attack the Mario Bros., complete with theme music and the effect of knocking a hit bro offscreen for the move's duration.
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>

Revision as of 08:15, December 29, 2014

Template:Form-infobox

Not to be confused with Rainbow Mario.

Invincible Mario is a form that makes its debut in Super Mario Bros.. Mario and Luigi (among others) can assume the form after using a Star, which made its debut in the same game; while in this state, he is resistant to any enemy, and can defeat most of them by simply touching them. However, the state only lasts a few seconds.

While invincible, Mario and Luigi can still die from falling into a pit, lava, or poison water, being crushed, touching Volcano Smog or a Boohemoth, or running out of time. In most games, when Mario is damaged, he will be invulnerable for a few seconds as well.

Invincibility is depicted by a flashing, color-changing character. Since Super Mario Bros. 3, Mario flips when he jumps in this form, in a similar fashion to Samus Aran, who only appears alongside Mario in the Super Smash Bros. series. Since this is not a "true" transformation, Mario can become invincible and retain his current form (for example, if Fire Mario gets a Star, he becomes invincible, but retains his Fire form). Wario can also become invincible and much faster in Wario Land: Super Mario Land 3 by using a Starman as well.

In Super Mario Galaxy and Super Mario Galaxy 2, there is a similar form known as Rainbow Mario that can be obtained by using a the Rainbow Star.

In the Mario Kart series, every driver can become invincible by touching and/or using a Star, allowing them to drive faster and make other drivers spin-out or tumble by touching them.

In Super Mario Bros. 3, Super Mario World, New Super Mario Bros., New Super Mario Bros. Wii, and New Super Mario Bros. 2, there are some ? Blocks that normally contain coins, but will contain Stars if Mario or Luigi is invincible when they strike the block. This allows the player to string together a long period of invincibility.

Starting in Super Mario World, Invincible Mario could get extra lives by defeating eight (five in Super Mario Land 2: 6 Golden Coins and Super Mario 3D Land) or more enemies while invincible, and will keep getting lives for each additional enemy (every eighth enemy in Super Mario 3D World) defeated until the Star wears off completely, and the player becomes vulnerable again. In Wario Land: Super Mario Land 3, Wario gains 11 hearts for each enemy destroyed through physical contact in this state.

In The Super Mario Bros. Super Show!, neither Invincible Mario or Luigi ever made an appearance, as a Starman would not turn Mario or Luigi invincible, but instead served as an alternative to the Fire Flower for becoming "Super Mario" or "Super Luigi". In The Adventures of Super Mario Bros. 3 and Super Mario World, Starmen functioned as they normally did in the games, granting them their invincible forms for a limited time.

Additionally, in the Donkey Kong series, the Kongs can become invincible by breaking through an Invincibility Barrel. While in an invincible form, they gain the same effects as a Super Star, such as flashing and defeating enemies without performing a specific move. They also still lose a life if they fall in a pit, even when invincible.

In Mario & Luigi: Bowser's Inside Story, Bowser Memory M uses a Star to become invincible and attack the Mario Bros., complete with theme music and the effect of knocking a hit bro offscreen for the move's duration.

Gallery

Names in other languages

Template:Foreignname Template:BoxTop Template:Navtemplate