Bizarre Doors of Boo Mansion: Difference between revisions
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|notes=A haunted house course with a star and two Big Boos. | |notes=A haunted house course with a star and two Big Boos. | ||
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'''Bizzare Doors of Boo Mansion''' is a course that appears in ''[[Captain Toad: Treasure Tracker]]''. It is the game's 16th course, and it takes place | '''Bizzare Doors of Boo Mansion''' is a course that appears in ''[[Captain Toad: Treasure Tracker]]''. It is the game's 16th course, and it takes place at a [[Ghost House]]. [[Captain Toad]] starts at the front path and must dodge a [[Goomba]] to enter the house. He promptly exits to the left of the Mansion. After getting over a fences by moving blocks and doors in a puzzle, Toad must sneak around the house, avoid a [[Boo]] and a [[Goomba Tower]] that has a Super Gem on top. After getting on the roof via a door, two [[Big Boos]] make a last attempt to stop Captain Toad, but they can easily be dodge by a nearby door. | ||
==Collectables== | ==Collectables== |
Revision as of 01:04, December 10, 2014
Template:Newsubject Template:Levelbox Bizzare Doors of Boo Mansion is a course that appears in Captain Toad: Treasure Tracker. It is the game's 16th course, and it takes place at a Ghost House. Captain Toad starts at the front path and must dodge a Goomba to enter the house. He promptly exits to the left of the Mansion. After getting over a fences by moving blocks and doors in a puzzle, Toad must sneak around the house, avoid a Boo and a Goomba Tower that has a Super Gem on top. After getting on the roof via a door, two Big Boos make a last attempt to stop Captain Toad, but they can easily be dodge by a nearby door.
Collectables
Super Gems
- Super Gem 1: In a plant to the right of the entrance.
- Super Gem 2: On a platform involved in the doorway puzzle to the left of the mansion.
- Super Gem 3: Atop a Goomba Tower near the end of the level.
Bonus Objective
- Cleared course in only 4 touches!
Trivia
- Toad never actually goes inside the Mansion, unless the doors are counted, though they act more like portals.
- If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the ghost mansion. Each of these handprints' position is randomly every time it appears.