Super Mario Maker: Difference between revisions
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==Sharing System== | ==Sharing System== | ||
Mario Maker will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with [[wikipedia:Pushmo World|Pushmo World]] and the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. | Mario Maker will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with [[wikipedia:Pushmo World|Pushmo World]] and the later games in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. | ||
==Customization options== | ==Customization options== |
Revision as of 09:24, December 2, 2014
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Mario Maker (working title) is an upcoming 2D platformer game for the Wii U which allows players to make their own Super Mario levels. It allows players to insert blocks, enemies, items, and more from the original Super Mario Bros.. There are some new modified power-ups, like a Luigi Mushroom that changes Mario into Super Mario, but looks like a stretched Small Mario. The game also allows switching between the Super Mario Bros. and the New Super Mario Bros. U graphical styles, and it has been stated that others will also be available in the final game[1]. The game was announced at E3 2014 and is set to be released early 2015.
Differences from base-games
Although the recreation is mainly faithful, there are some minor differences in both styles. For example: in the original Super Mario Bros. game, Elevators could not be jumped through from underneath; this was possibly put in place to remain consistent with the Lifts in the New Super Mario Bros. series.
Sharing System
Mario Maker will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with Pushmo World and the later games in the Mario vs. Donkey Kong series.
Customization options
Mushrooms and most enemies can ride on top of other objects and bounce off springboards. Enemies can have wings added to them, which in the case of Goombas and Koopas, makes them look and act like their familiar "Para" variations. Red Koopas can be spawned by shaking a standard Green Koopa until it turns red.
Available Items
Objects
- Brick Blocks[2]
- Coin Blocks[2]
- Mushroom Blocks[2]
- Used Block[2]
- Ground[2]
- Warp Pipes[2]
- Springboards[2]
- Platform[2]
- Coins[2]
Power-ups
Enemies
Goombas
Koopa Troopas
Hammer Bros.
Piranha Plants
- Piranha Plants[2]
- Template:Conjecturaltext[2]
- Template:Conjecturaltext[2]
- Template:Conjecturaltext[2]
References to other games
- Mario Paint: Undodog reappears and sometimes a Gnat roams through the screen. Also, the game's logo is similar to the title screen of this game.
Gallery
Trivia
- The Luigi Mushroom visually resembles a Dried Shroom. However, it actually comes from a bug that happened in development that made Super Mario skinny.[4]
References
External links
Template:BoxTop Template:Mariogames