List of Donkey Kong staff: Difference between revisions
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*Mona Lundstrom | *Mona Lundstrom | ||
== | ==Commodore 64 version== | ||
===Programmer=== | ===Atarisoft Version=== | ||
====Programmer==== | |||
*Doug Dragin | *Doug Dragin | ||
===Designer=== | ====Designer==== | ||
*Landon Dyer | *Landon Dyer | ||
Revision as of 07:13, November 11, 2014
- Not to be confused with List of Donkey Kong (Game Boy) staff.
This page is a list of staff who was involved with the development of the game Donkey Kong.
Arcade Version
Produced By
Original Music By
- Yukio Kaneoka
Sound Effects By
- Hip Tanaka
Programmed by
- Ikegami Tsushinki
Designed By
Director
ColecoVision version
Programmer
- Garry Kitchen
Intellivision Version
Programmer
- Garry Kitchen
Atari 2600 Version
Programmer
- Garry Kitchen
NES Version
Course Designer
- Kenta Usui
Game Designer
- Shigeru Miyamoto
Director
- Hiroshi Yamauchi
Music
- Hirokazu Tanaka
Sound Effects
- Hirokazu Tanaka
Producers
- Shigeru Miyamoto
- Gunpei Yokoi
DOS Version
Programmer
- Landon Dyer
Atari 8-bit Version
Programmer
- Landon Dyer
Sound
- Brad Fuller
Additional Graphics
- Mona Lundstrom
Commodore 64 version
Atarisoft Version
Programmer
- Doug Dragin
Designer
- Landon Dyer
TI-99/4A Version
- Douglas Brian Craig
- Howard E. Scheer
VIC-20 version
Programmer
- Jim Stozenfield
Apple II version
Designer
- Landon Dyer
Programmer
- Michael Cranford
Atari 7800 version
Designer
- Landon Dyer
Template:BoxTop Template:Staff Teams
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |