Crazy Cogs: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
|||
Line 21: | Line 21: | ||
* '''Game Rules''' – ''"Three players: Try to avoid all of the incoming Bullet Bills. Single player: Spin the cog the other players are standing on."'' | * '''Game Rules''' – ''"Three players: Try to avoid all of the incoming Bullet Bills. Single player: Spin the cog the other players are standing on."'' | ||
* '''Advice''' – ''"If one player remains till the end, the 3-player team wins. So, even if you are all alone, keep trying and don't give up."'' | * '''Advice''' – ''"If one player remains till the end, the 3-player team wins. So, even if you are all alone, keep trying and don't give up."'' | ||
==Names in other languages== | |||
{{foreignname | |||
|Jap=グルグルはぐるま | |||
|JapR=Guruguru haguru ma | |||
|JapM=Spinning Gear}} | |||
{{BoxTop}} | {{BoxTop}} |
Revision as of 12:15, September 9, 2014
Template:Minigame-infobox Crazy Cogs is an 1-vs-3 minigame found in Mario Party 3. The minigame is similar to Shock, Drop or Roll, from Mario Party 2,
Gameplay
The player who controls the large cog has to make the other three players get hit by Bullet Bills while the other three players on the large cog have to avoid being hit by Bullet Bills. If the player makes all the three player get hit by Bullet Bills, that player wins. But if even one player in the player-field avoids being hit by Bullet Bills, the three players win.
Controls
Solo (1 player)
- – Spin cog the others are on
Group (3 players)
- – Move
- – Jump
In-game text
- Game Rules – "Three players: Try to avoid all of the incoming Bullet Bills. Single player: Spin the cog the other players are standing on."
- Advice – "If one player remains till the end, the 3-player team wins. So, even if you are all alone, keep trying and don't give up."