Stick & Move: Difference between revisions

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==Gameplay==
==Gameplay==
A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the {{button|gba|A}} button with good timing to jump across without getting hit by the samurais. In level one, there is one samurai, at the final gap. In level two, there are samurais at the second and last gaps. In level three, there is a samurai at every gap except for the first one.
A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the {{button|gba|A}} button with good timing to jump across without getting hit by the samurais.
 
*'''1st level difficulty:''' There is one samurai at the final gap.
*'''2nd level difficulty:''' There are samurais at the second and last gaps.
*'''3rd level difficulty:''' There is a samurai at every gap except for the first one.
 
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{{WWIMM Microgames}}
{{WWIMM Microgames}}

Revision as of 15:05, July 27, 2014

Template:Minigame-infobox

Stick & Move is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the A Button button with good timing to jump across without getting hit by the samurais.

  • 1st level difficulty: There is one samurai at the final gap.
  • 2nd level difficulty: There are samurais at the second and last gaps.
  • 3rd level difficulty: There is a samurai at every gap except for the first one.


Template:WWIMM Microgames