Nintendo 64DD: Difference between revisions

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*''[[Mario Artist|Mario Artist: Sound Maker]]
*''[[Mario Artist|Mario Artist: Sound Maker]]
*''[[Mario Artist|Mario Artist: Video Jockey Maker]]
*''[[Mario Artist|Mario Artist: Video Jockey Maker]]
*''[[Super Mario 64 2/Super Mario 64 (Disk Version) ]]''<ref>Bodamin, Kadu. [http://www.reinodocogumelo.com/2014/06/super-mario-64-disk-version-existe-fa.html Super Mario 64 Disk Version existe? Fã mostra em vídeo esta curiosa versão do game rodando em Nintendo 64 japonês] Reino do Cogumelo. June 25, 2014.</ref><ref>http://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
*''[[Super Mario 64 2]]
*''[[Super Mario 64 (Disk Version)]]''<ref>Bodamin, Kadu. [http://www.reinodocogumelo.com/2014/06/super-mario-64-disk-version-existe-fa.html Super Mario 64 Disk Version existe? Fã mostra em vídeo esta curiosa versão do game rodando em Nintendo 64 japonês] Reino do Cogumelo. June 25, 2014.</ref><ref>http://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
*''[[List of Paper Mario beta elements|Super Mario RPG 2]]'' (released on the Nintendo 64 as ''[[Paper Mario]]'')
*''[[List of Paper Mario beta elements|Super Mario RPG 2]]'' (released on the Nintendo 64 as ''[[Paper Mario]]'')
*''[[List of Donkey Kong 64 beta elements|Donkey Kong World]]'', aka ''Ultra Donkey Kong'' and ''Donkey Kong Universe''. (reworked into ''[[Donkey Kong 64]]'' for the Nintendo 64)
*''[[List of Donkey Kong 64 beta elements|Donkey Kong World]]'', aka ''Ultra Donkey Kong'' and ''Donkey Kong Universe''. (reworked into ''[[Donkey Kong 64]]'' for the Nintendo 64)

Revision as of 16:12, July 26, 2014

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The Nintendo 64DD logo.

The Nintendo 64DD (Nintendo 64 Disk Drive) was a machine that like the Famicom Disk System, attached to a Nintendo 64 and could play games in a magnetic disk format, the disks containing their own internal memory, written through the N64 instead of the disk itself. There were also several peripherals used for it. It was released in Japan in December 1999. It was scheduled for release in America in 2000, but it ended up being a commercial failure due to the way it was sold (only through subscription to the RanDnetDD online service), so it was never released outside Japan.

There were four Mario games released on this console, all in the Mario Artist series; there were also several cancelled Mario titles. Overall, there were only nine games released on the Nintendo 64DD, although other games planned for the console were released as Nintendo 64 cartridges instead. Only 15,000 of the 85,000 unsold units were melted for scrap.

Mario series games

Released

Cancelled

Trivia

  • If there is no game inserted into the system, the start-up appears as usual but Mario then appears and plays around with the Nintendo 64 logo. The N shape changes when Mario interacts with it.

References


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