List of Super Smash Bros. staff: Difference between revisions
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*Rachael Lillis | *Rachael Lillis | ||
'''Announcer and | '''Announcer and Master Hand:''' | ||
*Jeff Manning (Mickey's Company) | *Jeff Manning (Mickey's Company) | ||
Revision as of 14:01, July 8, 2014
This is a list of the staff involved with the game Super Smash Bros. The game and its follow-up Super Smash Bros. Melee feature extended versions of their credit rolls in which the credited personnel are matched to their specific roles (for example, the voice actors are matched to the characters they portrayed). The extended version of the SSB staff list is sourced from this page.
Game design, planning, and direction
- Masahiro Sakurai
Program management system
- Yoshiki Suzuki
Programmers
- Playable characters:
- Yoshiki Suzuki
- Libraries, maps, displays, special effects,
one-player games, bosses, and Training Modes:
- Kouichi Watanabe
- Character and game mode select screens, rankings, opening,
screen adjustments, and backup RAM:
- Yasuyuki Nagashima
- Items, devices, Sound Test, credit roll, and title screen:
- Yoshimi Takahashi
- Special moves for Pikachu and Ness:
- Katsuhiro Sakoda
- Special moves for Link, Kirby, Yoshi, and Captain Falcon:
- Yoshiya Taniguchi
- Computer-controlled players:
- Kouichi Watanabe
- Satoru Iwata
- Test version programming and program support:
- Satoru Iwata
Design management
- Tsuyoshi Wakayama
HAL Laboratory design team
- Motion coaching:
- Masahiro Sakurai
- Mario, Luigi, Fox, Yoshi, Pikachu, Kirby, and Jigglypuff models;
Mario, Luigi, and Yoshi motions:
- Hitoshi Kikkawa
- DK, Samus, Captain Falcon, Link, and Ness models;
DK and Link motions; motion capture acting:
- Junsuke Sugiura
- Samus motions, 1P start screen, and training screen:
- Satoko Nakamura
- Samus, DK, Fox, Kirby, Pikachu, and boss maps:
- Tadashi Hashikura
- Menus, character select screen, mark, and title designs;
Mario, Yoshi, and Classic Mario maps:
- Michiko Takahashi
- Mario, DK, Samus, and Fox motion support; Yoshi damage motions:
- Akio Hanyu
- Fox, Kirby, and boss motions; motion capture data conversion:
- Isao Takahashi
- Pikachu motions; Fox and Samus damage motions:
- Youichi Sukino
- Items:
- Satoko Nakamura
- Kazu Ozawa
- Opening and bonus stage maps:
- Kunio Watanabe
- Pokémon model confusion design support:
- Shigeru Hashiguchi
- Special effects:
- Satoko Nakamura
- Tadashi Hashikura
- Kunio Watanabe
- Bonus stage map support:
- Hitoshi Kikkawa
- Junsuke Sugiura
- Akio Hanyu
- Isao Takahashi
Creatures Inc. design team
- Pikachu and maps:
- Takeshi Iizuka
- Opening:
- Nachi Sugiyama
- Ryuta Kusumi
Other designers
- Falcon, Ness, and Jigglypuff motions:
- Tatsuhiko Oi
- Masaya Akiyama
- Senji Hirose
- Eriko Suzuki
- Pikachu and Ness damage motions:
- C. Shane Allala
Music composition and arrangement
- Hirokazu Ando
Project support
- Hisatoshi Takeuchi
Voice acting
- Mario and Luigi:
- Charles Martinet (miscredited as "Charles Martinee")
- Link:
- Nobuyuki Hiyama (Arts Vision)
- Donkey Kong:
- Grant Kirkhope (uncredited)
- Yoshi:
- Kirby and Ness:
- Makiko Ohmoto (AONI Productions)
- Fox:
- Shinobu Satouchi (AONI Productions)
- Pikachu:
- Ikue Ootani (Ezaki Productions)
- Captain Falcon:
- Ryo Horikawa (Aoni Productions)
- Jigglypuff:
- Rachael Lillis
Announcer and Master Hand:
- Jeff Manning (Mickey's Company)
- Uncredited voice actors:
- Michael Haigney
- Unshô Ishizuka
- Tara Jayne
- Shinichirô Miki
- Eric Stuart
- Kôichi Yamadera
Original Game Staff
- Design of various games:
- Shigeru Miyamoto
- Mario, Luigi, Link, and DK designs:
- Shigeru Miyamoto
- Mario, Luigi, Link, and Yoshi source models:
- Yoshiaki Koizumi
- Super Mario Bros., The Legend of Zelda,
and Star Fox 64 sound composition:
- Koji Kondo
- Samus original design:
- Hiroji Kiyotake
- Super Metroid CG design:
- Tomoyoshi Yamane
- Donkey Kong Country sound composition;
rendered 3-D Donkey Kong design:
- Rare Ltd.
- Metroid sound composition:
- Hirokazu Tanaka
- Yoshi's Story sound composition:
- Kazumi Totaka
- Yoshi's Story production advisor:
- Takashi Tezuka
- Yoshi original design:
- Shigefumi Hino
- Kirby Super Star sound composer:
- Jun Ishikawa
- Star Fox 64 director:
- Takao Shimizu
- Fox and Captain Falcon designs:
- Takaya Imamura
- Pokémon game designer and director:
- Satoshi Tajiri
- Pokémon Stadium source modeling chief:
- Benimaru Itoh
- Pikachu source model:
- Makoto Wada
- Jigglypuff source model:
- Hikaru Jinguji
- F-Zero X sound composer:
- Taro Bando
- Pokémon products supervisor;
Pokémon and EarthBound producer:
- Tsunekazu Ishihara
- EarthBound producer, title, story concept, and advisor:
- Shigesato Itoi
Nintendo of America localization staff
- Bill Trinen
- Michelle Powers
- Greg Richardson
Special thanks
- Editorial support:
- Tetsuya Notoya
- Model converter programming:
- Jun Yamazaki
- Chiharu Itoh
- SGI support:
- Yoshiaki Shinohara
- Data support:
- Sigezo Kawase
- Motion capture sound effects and opening:
- Shinya Takahashi
- Tsuyoshi Watanabe
- Sound effects data:
- Yoshiyuki Tagawa
- Debug and assessment:
- Super Mario Club
- HAL Debug Team
- Super Mario Club debug support:
- Shingo Okamoto
- Additional debug support:
- Satoshi Ishida
- Chieko Obikane
- Game balance support:
- HAL Debug Team
- US Pokémon voices:
- 4Kids Productions
Project and traffic management
- Ryuki Kuraoka
Progress management; sales schedule
- Kimiyoshi Fukui
Producers
- Negotiations:
- Hiroaki Suga
- Negotiation chief:
- Satoru Iwata
- Diplomacy and advice:
- Kenji Miki
- Kensuke Tanabe
- Yasuhiro Sakai
- Production and direction advisor:
- Shigeru Miyamoto
Executive producer
- President, Nintendo Co., Ltd.
Presented by
- NINTENDO Co., Ltd
- HAL Laboratory, Inc.