Random Ride: Difference between revisions
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'''Random Ride''' is a battle [[minigame]] found in ''[[Mario Party 5]]''. It is similar to that of [[Day at the Races]] from ''[[Mario Party 2]]''. | '''Random Ride''' is a battle [[minigame]] found in ''[[Mario Party 5]]''. It is very similar in concept to that of [[Day at the Races]] from ''[[Mario Party 2]]''. | ||
==Gameplay== | ==Gameplay== | ||
The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the better a machine's name, the better the chance that player will win the race. Also, players pick their machine in a random order, leaving players choosing early with an advantage, and vice versa | The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the better a machine's name, the better the chance that player will win the race. Also, players pick their machine in a random order, leaving players choosing early with an advantage, and vice versa. | ||
[[File:RandomRideRace.png|thumb|left|Gameplay of '''Random Ride'''.]] | [[File:RandomRideRace.png|thumb|left|Gameplay of '''Random Ride'''.]] |
Revision as of 17:35, June 27, 2014
Template:Minigame-infobox Random Ride is a battle minigame found in Mario Party 5. It is very similar in concept to that of Day at the Races from Mario Party 2.
Gameplay
The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the better a machine's name, the better the chance that player will win the race. Also, players pick their machine in a random order, leaving players choosing early with an advantage, and vice versa.
After everyone has chosen their machine, the players race. There is nothing players can do at this point; it is all up to chance. Players get eliminated throughout the race through various misfortunes, such as engine blowouts or collisions with Bullet Bills. Eventually, one player is left; that player is declared the winner.
Some examples of names for the machines include:
- General Long Shot
- Totally Terrible
- At Its Best
- Nothing's Right
- Fate's Decision
- Perfect Conditions
- Miracles Do Happen
- Daily Routine
- Almost-Guaranteed Victory
- So-So, I Suppose
- Feeling Good
- Difficulties Ahead
Controls
- – Move Cursor
- – Confirm
In-Game Text
- Rules – "Select a machine you think will reach the finish line. Use the names as best as you can predict the winner."
- Advice – "Any machine with a positive name has a better chance at winning the race than a machine with a negative name."