Circus Kong: Difference between revisions
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|title=Circus Kong | |title=Circus Kong | ||
|image=[[File:CircusKong_MvsDK2.png|200px]] | |image=[[File:CircusKong_MvsDK2.png|200px]] | ||
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[2006]]) | |first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]]) | ||
|latest_appearance=''[[Mario and Donkey Kong: Minis on the Move]]'' ([[2013]]) | |latest_appearance=''[[Mario and Donkey Kong: Minis on the Move]]'' ([[List of games by date#2013|2013]]) | ||
}} | }} | ||
'''Circus Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again!]]'', ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]'' (where they are known as '''Catapult Kongs'''). If any [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]]s touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a [[Hammer]] or [[Fire Flower]] to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of [[Pink Block]]s under the Mini Marios when they are in the air, or if it happens to land on a red grid. | '''Circus Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again!]]'', ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]'' (where they are known as '''Catapult Kongs'''). If any [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]]s touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a [[Hammer]] or [[Fire Flower]] to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of [[Pink Block]]s under the Mini Marios when they are in the air, or if it happens to land on a red grid. | ||
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Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful. | Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful. | ||
==Names in | ==Names in other languages== | ||
{{Foreignname| | {{Foreignname| | ||
|SpaA=Circo Kong | |SpaA=Circo Kong |
Revision as of 08:01, May 24, 2014
Template:Species-infobox Circus Kongs are giant Mini Donkey Kong toys that appear in Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again!, Mario vs. Donkey Kong: Mini-Land Mayhem!, and Mario and Donkey Kong: Minis on the Move (where they are known as Catapult Kongs). If any Mini Marios touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a Hammer or Fire Flower to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of Pink Blocks under the Mini Marios when they are in the air, or if it happens to land on a red grid.
Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful.
Names in other languages
Template:Foreignname Template:BoxTop Template:MOTM Template:MADK:MOTM