Standard Kart: Difference between revisions

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#redirect [[Kart]]
{{kart-infobox
|image=[[File:MK7 Toad-Standard Kart.png|150px]]<br>Toad's '''Standard''' in ''Mario Kart 7''.
|width=200px
|high=None
|low=None
|appearances=''[[Mario Kart DS]]'', ''[[Mario Kart Wii]]'', ''[[Mario Kart 7]]'', ''[[Mario Kart 8]]''
}}
The '''Standard''' is a type of [[kart]] that appears in the ''Mario Kart series''. They first appeared in ''[[Mario Kart DS]]'' and appeared in all ''Mario Kart'' games afterward. Standard karts are generally basic in terms of stats, not usually having any advantage or disadvantages in any specific stat. There are several variations of the Standard kart, though each have their own unique stats.
 
==''Mario Kart DS''==
The Standard kart made its first appearance in ''Mario Kart DS''. Each playable character has a Standard kart, being named Standard Kart followed by an abbreviation of the character's name (MR for Mario, LG for Luigi etc.) These karts are redesigned, having white bumpers and a hood of different color palettes that matches the character's custom color. The decal of the character is shown over the hood, although the player can replace it for his or her own in the [[Mario Kart DS#Options|emblem maker option]]. Each character's Standard had their own unique stats though they also depended on the weight class of the character. Lightweights had better handling and acceleration while heavyweights had higher speed and weight. All Standards in this game gave 2 [[Mushroom]]s in Time Trials.
 
<center><gallery>
File:MKDS-Mario Artwork.png|[[Mario]]<br>Standard Kart MR
File:MKDS-Luigi Artwork.png|[[Luigi]]<br>Standard Kart LG
File:MKDS-Peach Artwork.png|[[Princess Peach|Peach]]<br>Standard Kart PC
File:MKDS-Yoshi Artwork.png|[[Yoshi]]<br>Standard Kart YS
File:MKDS-Toad Artwork.png|[[Toad]]<br>Standard Kart TD
File:MKDS-Donkey Kong Artwork.png|[[Donkey Kong]]<br>Standard Kart DK
File:MKDS-Wario Artwork.png|[[Wario]]<br>Standard Kart WR
File:MKDS-Bowser Artwork.png|[[Bowser]]<br>Standard Kart BW
Image:PrincessDaisyMKDS.png|[[Princess Daisy|Daisy]]<br>Standard Kart DS
File:MKDS-Dry Bones Artwork.png|[[Dry Bones]]<br>Standard Kart DB
File:MKDS-Waluigi Artwork.png|[[Waluigi]]<br>Standard Kart WL
File:MKDS-ROB Artwork.png|[[R.O.B.]]<br>Standard Kart RB
File:Shy Guy - MKDS.png|[[Shy Guy]]<br>Standard Kart SG
</gallery></center>
 
==''Mario Kart Wii''==
Standards reappear in ''[[Mario Kart Wii]]''. This time, there is a Standard for each individual weight class rather for each character. They are named '''Standard Kart S''' for small, '''Standard Kart M''' for middle and '''Standard Kart L''' for large. Along with the Standard Karts, there are also [[Standard Bike]]s due to the introduction of bikes in the game. Each weight class of Standards have their own stats that reflect on the respective weight class. Lightweights were generally better with all stats except for speed and weight while heavyweights were opposite.
 
<center><gallery>
Image:MKWii_Mario.jpg|[[Mario]]<br>'''Medium
Image:Mariokartwiiluigi.jpg|[[Luigi]]<br>'''Medium
Image:peachbasic.PNG|[[Princess Peach|Peach]]<br>'''Medium
Image:yoshibasic.PNG|[[Yoshi]]<br>'''Medium
Image:babymariobasic.PNG|[[Baby Mario]]<br>'''Small'''
Image:babypeachbasic.PNG|[[Baby Peach]]<br>'''Small'''
Image:Mariokartwiitoad.jpg|[[Toad]]<br>'''Small
Image:KoopaBasic.PNG|[[Koopa Troopa]]<br>'''Small'''
Image:wariobasic.PNG|[[Wario]]<br>'''Large
Image:waluigibasic.PNG|[[Waluigi]]<br>'''Large
Image:dkbasic.PNG|[[Donkey Kong]]<br>'''Large
Image:Mariokartwiibowser.jpg|[[Bowser]]<br>'''Large
Image:DaisyMKWii.PNG|[[Princess Daisy|Daisy]]<br>'''Medium
Image:Birdomkwii.PNG|[[Birdo]]<br>'''Medium'''
Image:Diddymkwii.PNG|[[Diddy Kong]]<br>'''Medium'''
Image:Jrwii.PNG|[[Bowser Jr.]]<br>'''Medium'''
Image:Babyluigi.PNG|[[Baby Luigi]]<br>'''Small'''
Image:babydaisykart.PNG|[[Baby Daisy]]<br>'''Small'''
Image:Toadettewii.PNG|[[Toadette]]<br>'''Small'''
Image:Drybwii.PNG|[[Dry Bones]]<br>'''Small'''
Image:Boowiiking.PNG|[[King Boo]]<br>'''Large'''
Image:Rosawii.PNG|[[Rosalina]]<br>'''Large'''
Image:Funkpngmm.PNG|[[Funky Kong]]<br>'''Large'''
Image:Skelebowwii.PNG|[[Dry Bowser]]<br>'''Large'''
</gallery></center>
 
===Stats===
'''Standard Kart S'''
{|border=1
|Speed
|width=200|<div style="background:#55ff55;width:51.25%">41/80</div>
|-
|Weight
|<div style="background:#55ff55;width:36.25%">29/80</div>
|-
|Acceleration
|<div style="background:#55ff55;width:60%">48/80</div>
|-
|Handling
|<div style="background:#55ff55;width:60%">48/80</div>
|-
|Drift
|<div style="background:#55ff55;width:63.75%">51/80</div>
|-
|Off-Road
|<div style="background:#55ff55;width:50%">40/80</div>
|-
|Mini-Turbo
|<div style="background:#55ff55;width:56.25%">45/80</div>
|-
|Drift-type
|Out
|}
 
'''Standard Kart M'''
{|border=1
|Speed
|width=200|<div style="background:#55ff55;width:57.5%">46/80</div>
|-
|Weight
|<div style="background:#55ff55;width:56.25%">45/80</div>
|-
|Acceleration
|<div style="background:#55ff55;width:50%">40/80</div>
|-
|Handling
|<div style="background:#55ff55;width:53.75%">43/80</div>
|-
|Drift
|<div style="background:#55ff55;width:56.25%">45/80</div>
|-
|Off-Road
|<div style="background:#55ff55;width:43.75%">35/80</div>
|-
|Mini-Turbo
|<div style="background:#55ff55;width:50%">40/80</div>
|-
|Drift-type
|Out
|}
 
'''Standard Kart L'''
{|border=1
|Speed
|width=200|<div style="background:#55ff55;width:60%">48/80</div>
|-
|Weight
|<div style="background:#55ff55;width:73.75%">59/80</div>
|-
|Acceleration
|<div style="background:#55ff55;width:46.25%">37/80</div>
|-
|Handling
|<div style="background:#55ff55;width:50%">40/80</div>
|-
|Drift
|<div style="background:#55ff55;width:50%">40/80</div>
|-
|Off-Road
|<div style="background:#55ff55;width:43.75%">35/80</div>
|-
|Mini-Turbo
|<div style="background:#55ff55;width:43.75%">35/80</div>
|-
|Drift-type
|Out
|}
 
==''Mario Kart 7''==
Standards reappear in ''[[Mario Kart 7]]'' with a similar appearance to the ones in ''Mario Kart DS''. In this game, the Standards (along with the other kart parts) were equipped with gliders and propellers for driving underwater. Unlike past games, the Standards here didn't offer any stat changes due to the main stats relying more on the weight class of the character. This game also introduces the [[Gold Standard]] which does alter the stats and the [[Pipe Frame]], the Standard kart that appeared in the first three ''Mario Kart'' games.
 
===Stats===
*Speed: 0
*Acceleration: 0
*Weight: 0
*Handling: 0
*Off-Road: 0
 
<center><gallery>
File:MK3D Mario.PNG|[[Mario]]'s Standard Kart.
File:LuigiGlider3DS.PNG|[[Luigi]]'s Standard Kart.
File:Toad MK7.png|[[Toad]]'s Standard Kart.
File:MK3D Bowser.PNG|[[Bowser]]'s Standard Kart.
File:Koopa MK7.png|[[Koopa Troopa]]'s Standard Kart.
File:Shy Guy MK7.png|[[Shy Guy]]'s Standard Kart.
File:Lakitu MK7.png|[[Lakitu (Mario Kart 7)|Lakitu's]] Standard Kart.
File:Wiggler MK7.png|[[Wiggler]]'s Standard Kart.
File:Mii MK7.png|[[Mii]]'s Standard Kart.
File:MK7 Toad-Standard Kart.png|Toad's Standard Kart (without any tires).
File:MK7 Pipe Frame.png|The Pipe Frame.
File:MK7 Gold Kart.png|The Gold Standard.
</gallery></center>
===Color Schemes===
*Mario - Red body, blue underside, white frame
*Luigi - Green body, dark blue underside, white frame
*Peach - Pink body, yellow underside, white frame
*Yoshi - Cyan body, green underside, white frame
*Bowser - Orange body, green underside, black frame
*Donkey Kong - Brown body, lime green underside, black frame
*Toad - Blue body, yellow underside, white frame
*Koopa - Lime green body, yellow underside, white frame
*Daisy - Yellow-orange body, orange underside, white frame
*Wario - Purple body, yellow underside, white frame
*Rosalina - Turquoise body, light yellow underside, white frame
*Metal Mario - Silver body, grey underside, silver frame
*Shy Guy - White body, white underside, grey frame
*Honey Queen - Violet body, brown underside, orange frame
*Wiggler - Light brown body, orange underside, orange frame
*Lakitu - Sky blue body, yellow underside, white frame
*Mii - Color depends on Mii's color, their icon is light blue (If Mii is wearing white as their color, they will have a white body, white gray underside, light gray frame)
 
==''Mario Kart 8''==
Standards will reappear in ''[[Mario Kart 8]]'' with an appearance similar to that of the previous installment. Along with being able to glide and go underwater, the karts are also fitted to drive along the walls and ceilings.

Revision as of 10:57, April 15, 2014

Template:Kart-infobox The Standard is a type of kart that appears in the Mario Kart series. They first appeared in Mario Kart DS and appeared in all Mario Kart games afterward. Standard karts are generally basic in terms of stats, not usually having any advantage or disadvantages in any specific stat. There are several variations of the Standard kart, though each have their own unique stats.

Mario Kart DS

The Standard kart made its first appearance in Mario Kart DS. Each playable character has a Standard kart, being named Standard Kart followed by an abbreviation of the character's name (MR for Mario, LG for Luigi etc.) These karts are redesigned, having white bumpers and a hood of different color palettes that matches the character's custom color. The decal of the character is shown over the hood, although the player can replace it for his or her own in the emblem maker option. Each character's Standard had their own unique stats though they also depended on the weight class of the character. Lightweights had better handling and acceleration while heavyweights had higher speed and weight. All Standards in this game gave 2 Mushrooms in Time Trials.

Mario Kart Wii

Standards reappear in Mario Kart Wii. This time, there is a Standard for each individual weight class rather for each character. They are named Standard Kart S for small, Standard Kart M for middle and Standard Kart L for large. Along with the Standard Karts, there are also Standard Bikes due to the introduction of bikes in the game. Each weight class of Standards have their own stats that reflect on the respective weight class. Lightweights were generally better with all stats except for speed and weight while heavyweights were opposite.

Stats

Standard Kart S

Speed
41/80
Weight
29/80
Acceleration
48/80
Handling
48/80
Drift
51/80
Off-Road
40/80
Mini-Turbo
45/80
Drift-type Out

Standard Kart M

Speed
46/80
Weight
45/80
Acceleration
40/80
Handling
43/80
Drift
45/80
Off-Road
35/80
Mini-Turbo
40/80
Drift-type Out

Standard Kart L

Speed
48/80
Weight
59/80
Acceleration
37/80
Handling
40/80
Drift
40/80
Off-Road
35/80
Mini-Turbo
35/80
Drift-type Out

Mario Kart 7

Standards reappear in Mario Kart 7 with a similar appearance to the ones in Mario Kart DS. In this game, the Standards (along with the other kart parts) were equipped with gliders and propellers for driving underwater. Unlike past games, the Standards here didn't offer any stat changes due to the main stats relying more on the weight class of the character. This game also introduces the Gold Standard which does alter the stats and the Pipe Frame, the Standard kart that appeared in the first three Mario Kart games.

Stats

  • Speed: 0
  • Acceleration: 0
  • Weight: 0
  • Handling: 0
  • Off-Road: 0

Color Schemes

  • Mario - Red body, blue underside, white frame
  • Luigi - Green body, dark blue underside, white frame
  • Peach - Pink body, yellow underside, white frame
  • Yoshi - Cyan body, green underside, white frame
  • Bowser - Orange body, green underside, black frame
  • Donkey Kong - Brown body, lime green underside, black frame
  • Toad - Blue body, yellow underside, white frame
  • Koopa - Lime green body, yellow underside, white frame
  • Daisy - Yellow-orange body, orange underside, white frame
  • Wario - Purple body, yellow underside, white frame
  • Rosalina - Turquoise body, light yellow underside, white frame
  • Metal Mario - Silver body, grey underside, silver frame
  • Shy Guy - White body, white underside, grey frame
  • Honey Queen - Violet body, brown underside, orange frame
  • Wiggler - Light brown body, orange underside, orange frame
  • Lakitu - Sky blue body, yellow underside, white frame
  • Mii - Color depends on Mii's color, their icon is light blue (If Mii is wearing white as their color, they will have a white body, white gray underside, light gray frame)

Mario Kart 8

Standards will reappear in Mario Kart 8 with an appearance similar to that of the previous installment. Along with being able to glide and go underwater, the karts are also fitted to drive along the walls and ceilings.