Kamek's Carpet Ride: Difference between revisions

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[[Category:Stubs]][[Category:New Stubs]]
[[Category:Stubs]][[Category:New Stubs]]
{{Board-infobox
{{Board-infobox
|image=[[File:Kamek's Magic Carpet Ride.jpg|150px]]
|image=[[File:Kamek's Magic Carpet Ride.jpg|250px]]
|appeared=''[[Mario Party: Island Tour]]''
|appeared=''[[Mario Party: Island Tour]]''
|theme=Library
|theme=Forest (non-tropical), library and factory
|unlockable=No
|unlockable=No
}}
}}
'''Kamek's Carpet Ride''' is one of the seven boards in ''[[Mario Party: Island Tour]]''. Instead of using Blocks, players must use cards to get around the boards. They must get the right number of spaces to reach the goal.
'''Kamek's Carpet Ride''' is one of the seven boards in ''[[Mario Party: Island Tour]]''. The objective is to reach the [[Just-Right Space]]s on the board by using numbered cards. The first part, a nighttime garden, has two Just-Right Spaces as its goals. The first Just-Right space opens the gate for a red library mansion. The second one opens the gate for a green mansion with giant cogs. Each of the mansions has a Just-Right Space as the final space, which the players must stop on in order to win the game.
 
If a player exceeds the number of spaces, they move the number of spaces left back instead. There are some [[Kamek Space]]s on the board that cause the players to change the space they are on. This is similar to the [[Crazy Kamek]] and the [[Chaos Kamek]] items in [[Perilous Palace Path]].
 
When a turn starts, the players play a minigame to earn a card. After the minigame is over, four cards are shown. Each player picks any card they want in the order of the minigame's results. The player last-place player gets the remaining card.
 
==Cards==
==Cards==
===Precision===
===Precision===
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| 6 || Move 6 spaces.
| 6 || Move 6 spaces.
|}
|}
===Power Precision===
===Power Precision===
{| class="wikitable"
{| class="wikitable"
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| 2 || Move 2 spaces, others move backward 2 spaces.
| 2 || Move 2 spaces, others move backward 2 spaces.
|}
|}
===Random===
===Random===
{| class="wikitable"
{| class="wikitable"
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| 4-6 || Move from 4 to 6 spaces.
| 4-6 || Move from 4 to 6 spaces.
|}
|}
==Kamek Space==
If a player lands on a [[Kamek Space]], Kamek will fly around and switch the players' spaces. This is similar to the [[Crazy Kamek]] and the [[Chaos Kamek]] items in [[Perilous Palace Path]].
==Minigame==
In a 1 turn, players will play a minigame to earn a card. Even the player who hit last will also get a card, but will only get the last card. The player in 1st can pick a card first, 2nd pick from 3 cards, 3rd pick from 2 cards, 4th, if cpu, select the last card if player, get.
{{BoxTop}}
{{BoxTop}}
{{MP:IT}}
{{MP:IT}}
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[[Category:Mario Party: Island Tour]]
[[Category:Mario Party: Island Tour]]
[[Category:Places]]
[[Category:Places]]
[[Category:Forests and Jungles]]

Revision as of 08:22, April 12, 2014

It has been requested that this article be rewritten and expanded to include more information.

Template:Board-infobox Kamek's Carpet Ride is one of the seven boards in Mario Party: Island Tour. The objective is to reach the Just-Right Spaces on the board by using numbered cards. The first part, a nighttime garden, has two Just-Right Spaces as its goals. The first Just-Right space opens the gate for a red library mansion. The second one opens the gate for a green mansion with giant cogs. Each of the mansions has a Just-Right Space as the final space, which the players must stop on in order to win the game.

If a player exceeds the number of spaces, they move the number of spaces left back instead. There are some Kamek Spaces on the board that cause the players to change the space they are on. This is similar to the Crazy Kamek and the Chaos Kamek items in Perilous Palace Path.

When a turn starts, the players play a minigame to earn a card. After the minigame is over, four cards are shown. Each player picks any card they want in the order of the minigame's results. The player last-place player gets the remaining card.

Cards

Precision

1 Move 1 space.
2 Move 2 spaces.
3 Move 3 spaces.
4 Move 4 spaces.
5 Move 5 spaces.
6 Move 6 spaces.

Power Precision

1 Move 1 space, others move backward 1 space.
2 Move 2 spaces, others move backward 2 spaces.

Random

1-6 Move from 1 to 6 spaces.
1-3 Move from 1 to 3 spaces.
4-6 Move from 4 to 6 spaces.

Template:BoxTop Template:MP:IT