Spooky Spike: Difference between revisions

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==Gameplay==
==Gameplay==
The player attempts to dive to hit the balls [[Boo]] spikes to earn points. Boo spikes the ball in one of four directions; in front of, behind, to the left, and to the right of the player. The player can see the shadows on the ground that come from the ball to tell which direction it is going. If the player gets into a certain amount of points, the player wins. In [[Shroom City]] mode, the player must spike ten balls in thirty seconds to win. In Free Play, the player must earn as many points as possible; the minigame ends in this mode when a ball hits the ground.
The player attempts to dive to hit the balls [[Boo]] spikes to earn points. Boo spikes the ball in one of four directions: in front, behind, to the left, and to the right of the player. The player can see the shadows on the ground that come from the ball to tell which direction it is going. If the player gets a certain amount of points, the player wins. In [[Shroom City]] mode, the player must spike ten balls in thirty seconds to win. In Free Play, the player must earn as many points as possible; the minigame ends in this mode when a ball hits the ground.


==In-Game Text==
==In-game text==
*'''Rules''': "''When Boo spikes the ball, dive into the sand for a save. Watch the shadows!''"
*'''Rules''': "''When Boo spikes the ball, dive into the sand for a save. Watch the shadows!''"
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{{MPA Minigames}}
{{MPA Minigames}}
[[Category:Mario Party Advance Minigames]]
[[Category:Mario Party Advance Minigames]]

Revision as of 14:22, March 6, 2014

Template:Minigame-infobox Spooky Spike is a single-player minigame found in Mario Party Advance.

Introduction

Boo spikes a ball at the player, which they deflect from the ground.

Gameplay

The player attempts to dive to hit the balls Boo spikes to earn points. Boo spikes the ball in one of four directions: in front, behind, to the left, and to the right of the player. The player can see the shadows on the ground that come from the ball to tell which direction it is going. If the player gets a certain amount of points, the player wins. In Shroom City mode, the player must spike ten balls in thirty seconds to win. In Free Play, the player must earn as many points as possible; the minigame ends in this mode when a ball hits the ground.

In-game text

  • Rules: "When Boo spikes the ball, dive into the sand for a save. Watch the shadows!"


Template:MPA Minigames