Dreamcap R: Difference between revisions
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'''Dreamcap | '''Dreamcap Rs''' are green, supposedly layered [[Capnap]]-like creatures that appear in ''[[Mario & Luigi: Dream Team]]''. They are the [[Dreamcap]]s' stronger counterparts, possessing greater stats. Like a handful of [[enemies]], Dreamcap Rs do not appear on the field, requiring [[Mario]] and [[Dreamy Luigi]] to enter battle with a [[Dreamcap Captain R]] in order to battle Dreamcap Rs. | ||
In battle, Dreamcap Captain Rs and Dreamcap Rs fight in together in hordes. If all the Dreamcap Captain Rs are defeated and any Dreamcap Rs remain, the Dreamcap Rs will huddle together and one will run away with each turn. If all the Dreamcap Rs are defeated and any Dreamcap Captain Rs remain, they will summon several more Dreamcap Rs to then be able to attack. | |||
The group may charge towards Mario as a pack, where Mario must move out of the way or jump over in order to avoid taking damage. They can also attack from the background, charging towards Mario in rows, which to avoid taking damage, Mario must jump over or on to. The horde of Dreamcap Captain Rs and Dreamcap Rs may also split into multiple towers, which will ram into Mario unless hammered away. | |||
Additionally, Dreamcap | Additionally, Dreamcap Rs are weak to Fire damage, and as thus sustain critical damage from the [[Luiginary Flame]]. | ||
{{BoxTop}} | |||
{{ML:DT}} | {{ML:DT}} | ||
[[Category:Mario & Luigi: Dream Team Enemies]] | [[Category:Mario & Luigi: Dream Team Enemies]] | ||
[[Category:Sub-Species]] |
Revision as of 15:23, January 6, 2014
Dreamcap Rs are green, supposedly layered Capnap-like creatures that appear in Mario & Luigi: Dream Team. They are the Dreamcaps' stronger counterparts, possessing greater stats. Like a handful of enemies, Dreamcap Rs do not appear on the field, requiring Mario and Dreamy Luigi to enter battle with a Dreamcap Captain R in order to battle Dreamcap Rs.
In battle, Dreamcap Captain Rs and Dreamcap Rs fight in together in hordes. If all the Dreamcap Captain Rs are defeated and any Dreamcap Rs remain, the Dreamcap Rs will huddle together and one will run away with each turn. If all the Dreamcap Rs are defeated and any Dreamcap Captain Rs remain, they will summon several more Dreamcap Rs to then be able to attack.
The group may charge towards Mario as a pack, where Mario must move out of the way or jump over in order to avoid taking damage. They can also attack from the background, charging towards Mario in rows, which to avoid taking damage, Mario must jump over or on to. The horde of Dreamcap Captain Rs and Dreamcap Rs may also split into multiple towers, which will ram into Mario unless hammered away.
Additionally, Dreamcap Rs are weak to Fire damage, and as thus sustain critical damage from the Luiginary Flame.