Luiginary Ball: Difference between revisions
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[[File:Luiginary Attack Artwork1 - Mario & Luigi Dream Team.png|thumb|left|Artwork of the '''Luiginary Ball'''.]] | [[File:Luiginary Attack Artwork1 - Mario & Luigi Dream Team.png|thumb|left|Artwork of the '''Luiginary Ball'''.]] | ||
When the Luiginary Attack is used, Mario and [[Dreamy Luigi]] will run into the foreground, where Dreamy Luigi forms a ball with the other [[ | When the Luiginary Attack is used, Mario and [[Dreamy Luigi]] will run into the foreground, where Dreamy Luigi forms a ball with the other [[Luiginoid]]s, [[Mario]] jumping on the ball afterwards. They will then start rolling towards the group of enemies, and the player must tilt the [[Nintendo 3DS|3DS]] to control the ball to try and make it steer into more Luiginoids to increase the ball's mass which increases the damage of the attack. Once the player reaches the enemies, Mario will automatically drop from the ball and stretch his foot back in front of it, giving the player a chance to press {{button|3ds|A}} to make Mario give it a kick that will make it roll it into the enemies with even more force for extra damage. Regardless of whether Mario kicks it or not, the player must control the ball to make it line up properly as it makes the last stretch into the enemies. | ||
==Description== | ==Description== |
Revision as of 17:11, December 24, 2013
Luiginary Ball is the first Dream World Luiginary Attack obtained in Mario & Luigi: Dream Team, being the only mandatory one. It is unlocked after getting all ten Attack Pieces from Dreamy Mushrise Park and costs 3 BP to use.
When the Luiginary Attack is used, Mario and Dreamy Luigi will run into the foreground, where Dreamy Luigi forms a ball with the other Luiginoids, Mario jumping on the ball afterwards. They will then start rolling towards the group of enemies, and the player must tilt the 3DS to control the ball to try and make it steer into more Luiginoids to increase the ball's mass which increases the damage of the attack. Once the player reaches the enemies, Mario will automatically drop from the ball and stretch his foot back in front of it, giving the player a chance to press to make Mario give it a kick that will make it roll it into the enemies with even more force for extra damage. Regardless of whether Mario kicks it or not, the player must control the ball to make it line up properly as it makes the last stretch into the enemies.
Description
Tilt the Nintendo 3DS to move the ball. Grab Luiginoids to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage!
Luiginoid Generator
- Main article: Luiginoid Generator ยง Luiginary Ball
Names in Other Languages
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