Talk:Green Star: Difference between revisions
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:I'd say that the Green Stars double as a Star Coin-like and a Power Stars-like collectible. You do need Green Stars to open levels, but in ''New Super Mario Bros.'' titles, you also need Star Coins to open several levels. Green Stars, however, are still closer to Star Coins than Power Stars, and since they also function slightly different compared to Star Coins AND Power Stars, they still keep their article. Green Stars don't trigger a Star-get animation and there are numerous Green Stars in one run, usually located in more precarious or deviating spots (just as with Star Coins), but you need enough Green Stars to advance in the game (much with Power Stars).<br>{{User:LeftyGreenMario/sig}} 23:19, 2 December 2013 (EST) | :I'd say that the Green Stars double as a Star Coin-like and a Power Stars-like collectible. You do need Green Stars to open levels, but in ''New Super Mario Bros.'' titles, you also need Star Coins to open several levels. Green Stars, however, are still closer to Star Coins than Power Stars, and since they also function slightly different compared to Star Coins AND Power Stars, they still keep their article. Green Stars don't trigger a Star-get animation and there are numerous Green Stars in one run, usually located in more precarious or deviating spots (just as with Star Coins), but you need enough Green Stars to advance in the game (much with Power Stars).<br>{{User:LeftyGreenMario/sig}} 23:19, 2 December 2013 (EST) | ||
::It wouldn't make much sense for a "Star-get" animation mid game, I see that wouldn't work well in a timed level, or when projectiles (Such as boomerangs) come into contact with the star you wouldn't necessarily be there to "get" it. You have made a good point, it functions as a [[Star Medal]]/[[Power Star]] hybrid. The ''New Super Mario Bros.'' series used Star Coins in a similar fashion (Only they unlock bonus non-mandatory levels/Toad Houses), but in that case, there's not a comparable item in a previous game with a similar function. If this reasoning was put into everything, then the ''Bloopers'' in ''Super Mario Sunshine'' should have their own article, they bare little resemblance to other bloopers and act differently. Same with the [[Blue Coin|Blue]], [[Green Coin|Green | ::It wouldn't make much sense for a "Star-get" animation mid game, I see that wouldn't work well in a timed level, or when projectiles (Such as boomerangs) come into contact with the star you wouldn't necessarily be there to "get" it. You have made a good point, it functions as a [[Star Medal]]/[[Power Star]] hybrid. The ''New Super Mario Bros.'' series used Star Coins in a similar fashion (Only they unlock bonus non-mandatory levels/Toad Houses), but in that case, there's not a comparable item in a previous game with a similar function. If this reasoning was put into everything, then the ''Bloopers'' in ''Super Mario Sunshine'' should have their own article, they bare little resemblance to other bloopers and act differently. Same with the [[Blue Coin|Blue]], [[Green Coin|Green]] and [[Red Coin|Red]] coins appearing across various titles, they work differently but are the 'same' thing. If this were to receive a thumbs down, then every article with similar cases would have to be changed to remain formal. --[[User:SM64DSMK|SM64DSMK]] ([[User talk:SM64DSMK|talk]]) 00:09, 3 December 2013 (EST) |
Revision as of 00:23, December 3, 2013
Locations
For the Super Mario Galaxy, I agree with the locations of these green stars. But in SMG2, the green stars locations are found in the galaxies article themself. Should we remove that?Count Bonsula I need blood...
Move to Green Star?
Unlike Power Stars, these are never referred to as "Green Power Stars" in-game. I think it's just Green Star. yoshiyoshiyoshi (talk)
TPP: Merge with Green Star (Super Mario 3D World)
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Current time: Tuesday, November 26, 2024, 10:28 GMT
I'm pretty sure we don't need two seperate articles for this, as they're practically the same item. They look exactly the same too.
Deadline: December 16, 2013, 23:59 GMT
Merge to "Green Star"
- Mario3D64 (talk) Per my proposal.
- Kingfawful4321 (talk) Per proposal.
- Randombob-omb4761 (talk) Per proposal.
Leave 'em be
- Tails777 (talk) From what I heard, they have separate uses, the Galaxy Green Stars are a source of power while the Green Stars in 3D World are collectables.
- SuperYoshiBros (talk) They're not the same at all. In SMG/SMG2, they act like Power Stars. In SM3DW, they act like Star Coins/Medals/Comet Coins/whatever. They're not the same thing.
- LeftyGreenMario (talk) No, they're not "practically" the same item. They even have different names. One is a bonus Power Star while the other is akin to a Star Coin. This alone would warrant them split. Would you merge Super Star (power-up) with Star (Mario Party series) just because they look the same? Would you merge Super Star (power-up) with Super Star (Yoshi's Island)? Your reasoning is weak.
Comments
I rarely contribute to this wiki, but I'll go ahead and contribute to this subject. A good point on the disagreeing side, they operate similar to Star Medals, as they technically aren't a source of 'power'. However (Feel free to correct this), in both Galaxy titles Green Stars are never refereed to as "Green Power Stars" anywhere in the game. The basis of the opposers' side is that the Green Stars featured in 3D World aren't 'Power Stars', but rather 'collectibles', being compared to Star Medals in 3D Land, which are compared to Comet Medals from the second Galaxy title.
Looking back, around the time 3D Land surfaced and images of Star Medals were made available, and due to their similar design, they were instantly paired with Comet Medals from the second Galaxy title, being said to work 'similarly', which in itself is quite invalid. As where Comet Medals are appear alongside Power Stars in Galaxy 2 as an extra (Un-required) feature to unlock bonus missions in existing galaxies, both Star Medals and Green Stars (3D World) are mandatory, at several points in the game you are not allowed to enter certain worlds/levels without X amount of Star Medals/Green Stars. That sounds pretty similar to the function held by Power Stars in Super Mario 64 & the Galaxy series.
The current thinking technically says that the Green Star featured in 3D World are the game's version of Comet Medals (It is said that Comet Medal = Star Medal, and Star Medal = Green Star (3D World), so Comet Medal = Green Star (3D World)), I believe this to be an invalid belief. My point: They operate exactly as Power Stars would, but within a game like New Super Mario Bros., where your goal is to reach the flag pole at the end of the level before the time runs out. I believe in both '3D' titles, they meant to not betray the origins of the previous Super Mario titles in which you collect 'something' (Be it Shine Sprites or Power Stars) in order to advance. That would "technically" make both Green Stars the same thing. --SM64DSMK (talk) 22:51, 2 December 2013 (EST)
- I'd say that the Green Stars double as a Star Coin-like and a Power Stars-like collectible. You do need Green Stars to open levels, but in New Super Mario Bros. titles, you also need Star Coins to open several levels. Green Stars, however, are still closer to Star Coins than Power Stars, and since they also function slightly different compared to Star Coins AND Power Stars, they still keep their article. Green Stars don't trigger a Star-get animation and there are numerous Green Stars in one run, usually located in more precarious or deviating spots (just as with Star Coins), but you need enough Green Stars to advance in the game (much with Power Stars).
It's me, Mario! (Talk / Stalk) 23:19, 2 December 2013 (EST)
- It wouldn't make much sense for a "Star-get" animation mid game, I see that wouldn't work well in a timed level, or when projectiles (Such as boomerangs) come into contact with the star you wouldn't necessarily be there to "get" it. You have made a good point, it functions as a Star Medal/Power Star hybrid. The New Super Mario Bros. series used Star Coins in a similar fashion (Only they unlock bonus non-mandatory levels/Toad Houses), but in that case, there's not a comparable item in a previous game with a similar function. If this reasoning was put into everything, then the Bloopers in Super Mario Sunshine should have their own article, they bare little resemblance to other bloopers and act differently. Same with the Blue, Green and Red coins appearing across various titles, they work differently but are the 'same' thing. If this were to receive a thumbs down, then every article with similar cases would have to be changed to remain formal. --SM64DSMK (talk) 00:09, 3 December 2013 (EST)