Geno Boost: Difference between revisions
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[[Image:RPG_Geno_Boost.png|right|thumb|'''Geno Boost''']] | [[Image:RPG_Geno_Boost.png|right|thumb|'''Geno Boost''']] | ||
'''Geno Boost''' is a [[Special Move]] that [[Geno]] | '''Geno Boost''' is a [[Special Move]] that [[Geno]] learns at Level 8 in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right, it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well. To time it, the player must press {{button|snes|Y}} right before the final arrow disappears. The Geno Boost requires four [[Flower Point]]s to execute. | ||
==Names in other Languages== | ==Names in other Languages== | ||
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|Jap=ジーノワェーブ<br>''Jiino Weebu'' | |Jap=ジーノワェーブ<br>''Jiino Weebu'' | ||
|JapM=Geno Wave | |JapM=Geno Wave | ||
}} | |Ger=Genoschub | ||
|GerM=Geno Boost}} | |||
<br clear=all> | <br clear=all> | ||
{{RPG Attacks|1}} | {{RPG Attacks|1}} |
Revision as of 04:31, October 16, 2013
Geno Boost is a Special Move that Geno learns at Level 8 in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount. If timed right, it will not only increase attack power but defense as well. To time it, the player must press right before the final arrow disappears. The Geno Boost requires four Flower Points to execute.
Names in other Languages
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Template:RPG Attacks
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