Dashell: Difference between revisions
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*His name comes from ''Dash'', his ability, and ''Shell'', his appearance (a bomb shell). | *His name comes from ''Dash'', his ability, and ''Shell'', his appearance (a bomb shell). | ||
*His [[Catch Card]] is found on the tenth floor of the [[Flopside]] [[Pit of 100 Trials]]. | *His [[Catch Card]] is found on the tenth floor of the [[Flopside]] [[Pit of 100 Trials]]. | ||
*According to his Catch Card, he used to be a track star. | |||
{{Partners}} | {{Partners}} | ||
Revision as of 07:21, May 3, 2007
- “Yup. Fleeing. It works.”
- —Dashell, Super Paper Mario
File:Dashell.jpg
Dashell
Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.
Trivia
- His name comes from Dash, his ability, and Shell, his appearance (a bomb shell).
- His Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
- According to his Catch Card, he used to be a track star.