Drill Stomp: Difference between revisions
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'''Drill Stomp''' is a technique performed by the giant [[Dreamy Luigi]] in ''[[Mario & Luigi: Dream Team]]''. | '''Drill Stomp''' is a technique performed by the giant [[Dreamy Luigi]] in ''[[Mario & Luigi: Dream Team]]''. | ||
The attack starts where [[Mario]] jumps off of [[Luigi]] and spins | The attack starts where [[Mario]] jumps off of [[Luigi]] and spins in the direction the player draws circles in, Luigi spinning in the opposite direction. With each stomp, Mario and Luigi come crashing down on the enemy while spinning in opposite directions. The direction to make Mario spin in is shown on the touch screen in the form of an arrow at the end of an incomplete circle, telling the player which way the circles should be drawn. The direction is never clockwise or anti-clockwise all three times. The first stomp should get a ''Good!'' rating, the second a ''Great!'' rating and the third an ''Excellent!'' rating. If the player is unable to get the former two ratings on the first two jumps, the attack will end prematurely, and as such, not deal maximum damage. | ||
Like the Rhythm Mushroom, Mario will be exhausted | Like the Rhythm Mushroom, Mario will be exhausted after the attack. | ||
==Description== | ==Description== | ||
Attack in tandem with Mario! (Spin more for a super stomp!) | ''Attack in tandem with Mario! (Spin more for a super stomp!)'' | ||
==Trivia== | ==Trivia== |
Revision as of 00:12, September 12, 2013
Drill Stomp is a technique performed by the giant Dreamy Luigi in Mario & Luigi: Dream Team.
The attack starts where Mario jumps off of Luigi and spins in the direction the player draws circles in, Luigi spinning in the opposite direction. With each stomp, Mario and Luigi come crashing down on the enemy while spinning in opposite directions. The direction to make Mario spin in is shown on the touch screen in the form of an arrow at the end of an incomplete circle, telling the player which way the circles should be drawn. The direction is never clockwise or anti-clockwise all three times. The first stomp should get a Good! rating, the second a Great! rating and the third an Excellent! rating. If the player is unable to get the former two ratings on the first two jumps, the attack will end prematurely, and as such, not deal maximum damage.
Like the Rhythm Mushroom, Mario will be exhausted after the attack.
Description
Attack in tandem with Mario! (Spin more for a super stomp!)
Trivia
- If player attacks Earthwake with the Drill Stomp while Earthwake has the head armor, the attack will act like a jump even if it was a successful attack.