Chicken!: Difference between revisions
Megadardery (talk | contribs) mNo edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
| type = Duel mini-game | | type = Duel mini-game | ||
}} | }} | ||
'''Chicken!''' is a duel [[minigame]] found in ''[[Mario Party Advance]]''. Its name refers to [ | '''Chicken!''' is a duel [[minigame]] found in ''[[Mario Party Advance]]''. Its name refers to [[wikipedia:Chicken (game)|Chicken]], a game that involves lasting for as long as possible without yielding to another player. | ||
In [[Shroom City]], this game is played against [[Mouser]], when the player arrives at the third and final floor of [[Duel Tower]]. | In [[Shroom City]], this game is played against [[Mouser]], when the player arrives at the third and final floor of [[Duel Tower]]. | ||
Line 15: | Line 15: | ||
==Controls== | ==Controls== | ||
* {{button|gba|A}} – Flee | *{{button|gba|A}} – Flee | ||
* {{button|gba|B}} – Fake out | *{{button|gba|B}} – Fake out | ||
==In-Game Text== | ==In-Game Text== | ||
* '''Rules''' – ''"Thwomp's about to fall! Stay under it the longest, and you win!"'' | *'''Rules''' – ''"Thwomp's about to fall! Stay under it the longest, and you win!"'' | ||
{{BoxTop}} | |||
{{MPA Minigames}} | {{MPA Minigames}} | ||
[[Category:Duel Minigames]] | [[Category:Duel Minigames]] | ||
[[Category:Mario Party Advance Minigames]] | [[Category:Mario Party Advance Minigames]] |
Revision as of 15:16, August 30, 2013
Template:Minigame-infobox Chicken! is a duel minigame found in Mario Party Advance. Its name refers to Chicken, a game that involves lasting for as long as possible without yielding to another player.
In Shroom City, this game is played against Mouser, when the player arrives at the third and final floor of Duel Tower.
Introduction
Both players move out of the way as the Thwomp slams to the ground between them.
Gameplay
Both players try to stay under the Thwomp for as long as they can, but must also avoid being squished by it. Both players can tell how far Thwomp has fallen by how large the shadow that appears in the center of the tower is. The players can fake out by walking out and go back in to make the other player nervous. If one player flees, the other has a chance to get out to win. Victory goes to whoever isn't flattened by Thwomp or is the one who stays under longer. If both players are flattened, then the match is a draw.
Controls
- – Flee
- – Fake out
In-Game Text
- Rules – "Thwomp's about to fall! Stay under it the longest, and you win!"