World 8-Airship (New Super Mario Bros. Wii): Difference between revisions

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|after=[[World 8-Bowser's Castle (New Super Mario Bros. Wii)|>>]]
|after=[[World 8-Bowser's Castle (New Super Mario Bros. Wii)|>>]]
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The last Airship level in the game, where Bowser Jr. is fought once again, but this time Bowser Jr. is in his dad's Koopa Clown Car.   
'''{{world|8|airship}}''' is the last [[Airship]] level in ''[[New Super Mario Bros. Wii]]''. Here, [[Bowser Jr.]] is fought once again, this time with [[Bowser]]'s [[Koopa Clown Car]].   
 
==Layout==
==Layout==
The main enemy in the course is the [[Mecha-Koopa]], but the biggest danger in the level is the plethora of Cannons, and the players will have to dodge a barrage of [[Cannonball]]s at one point. After that, there is a [[Warp Pipe]] along with three Cannons rotating on a cog. This Warp Pipe can only be used if it is facing upwards, and it must be used to progress through the level. Throughout the level, the player will have to spin screws in order to progress. At the end is the last battle against Bowser Jr., whose defeat provides access to Bowser's Castle, the site of the final showdown against Bowser. In the fight with Bowser Jr., Bowser Jr. prepares to fight with his [[Koopa Clown Car]] (which is broken down because of past battles) but then turns around to see a larger Koopa Clown Car that resembles Bowser's. He humorusly kicks away his broken down Koopa Clown Car and jumps into the big one.   
The main enemies on the course are [[Mecha-Koopa]]s, but there is also a plethora of Cannons, whose [[Cannonball]]s mist be avoided. After that, there is a [[Warp Pipe]] along with three Cannons rotating on a cog. Throughout the level, the player must spin screws in order to progress.
 
In the end, there is is the last battle against Bowser Jr., whose defeat provides access to {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken [[Koopa Clown Car]], but uses Bowser's instead. He attacks Mario with fireballs and spiked bombs, which can be used to defeat him.
    
==Star Coins==
==Star Coins==
*'''Star Coin 1''' - To grab this Star Coin, the player should simply bounce off a Cannonball to reach it.
*'''Star Coin 1:''' To grab this Star Coin, the player should simply bounce off a Cannonball to reach it.
*'''Star Coin 2''' - Found in a small enclosure after the midpoint, the player should carefully jump in between two [[Mecha-Koopa]]s to rach it.
*'''Star Coin 2:''' Found in a small enclosure after the midpoint, the player should carefully jump in between two [[Mecha-Koopa]]s to rach it.
*'''Star Coin 3''' - In order to grab this final Star Coin, the player needs to be in [[Propeller Mario|propeller form]]. After the second to last screw (and the final squishing platforms), te player should spin another screw, jump down, grab the Star Coin, and fly up and out to safety.
*'''Star Coin 3:''' In order to grab this final Star Coin, the player needs to be in [[Propeller Mario|propeller form]]. After the second to last screw (and the final squishing platforms), te player should spin another screw, jump down, grab the Star Coin, and fly up and out to safety.
==Enemies==
==Enemies==
*[[Mecha-Koopa]]s
*[[Mecha-Koopa]]s

Revision as of 10:41, June 28, 2013

Template:Levelbox World 8-Airship is the last Airship level in New Super Mario Bros. Wii. Here, Bowser Jr. is fought once again, this time with Bowser's Koopa Clown Car.

Layout

The main enemies on the course are Mecha-Koopas, but there is also a plethora of Cannons, whose Cannonballs mist be avoided. After that, there is a Warp Pipe along with three Cannons rotating on a cog. Throughout the level, the player must spin screws in order to progress.

In the end, there is is the last battle against Bowser Jr., whose defeat provides access to World 8-Bowser's Castle, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken Koopa Clown Car, but uses Bowser's instead. He attacks Mario with fireballs and spiked bombs, which can be used to defeat him.

Star Coins

  • Star Coin 1: To grab this Star Coin, the player should simply bounce off a Cannonball to reach it.
  • Star Coin 2: Found in a small enclosure after the midpoint, the player should carefully jump in between two Mecha-Koopas to rach it.
  • Star Coin 3: In order to grab this final Star Coin, the player needs to be in propeller form. After the second to last screw (and the final squishing platforms), te player should spin another screw, jump down, grab the Star Coin, and fly up and out to safety.

Enemies

Template:BoxTop Template:NSMBW Levels Template:NSMB Wii