Jump the Gun: Difference between revisions
mNo edit summary |
(Rearranged info.) |
||
Line 1: | Line 1: | ||
{{Minigame-infobox | {{Minigame-infobox | ||
|image=[[File:JumpTheGun.png|260px]][[File:JumptheGunNight.png|260px]] | | image = [[File:JumpTheGun.png|260px]] <br> [[File:JumptheGunNight.png|260px]] | ||
| | | appeared_in = ''[[Mario Party 6]]'' | ||
|type=2-vs | | type = 2-vs-2 mini-game | ||
}} | }} | ||
'''Jump the Gun''' is a 2-versus-2 [[minigame]] found in ''[[Mario Party 6]]''. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely. | '''Jump the Gun''' is a 2-versus-2 [[minigame]] found in ''[[Mario Party 6]]''. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely. | ||
Line 20: | Line 17: | ||
The winners perform their victory animations at the goal point. | The winners perform their victory animations at the goal point. | ||
==Controls== | |||
===Player aiming the cannon=== | |||
* {{button|gcn|Stick}} – Move the cursor | |||
* {{button|gcn|A}} – Shoot Bullet Bill | |||
===Player [[jump]]ing across Bullet Bills=== | |||
* {{button|gcn|Stick}} – Move | |||
* {{button|gcn|A}} – Jump | |||
==In-game text== | |||
* '''Rules''' – ''"One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."'' | |||
* '''Advice''' – ''"When shooting Bullet Bills, consider how far your partner can jump when aiming."'' | |||
{{BoxTop}} | {{BoxTop}} | ||
{{Mario Party 6}} | {{Mario Party 6}} | ||
[[Category:2-vs-2 Minigames]] | [[Category:2-vs-2 Minigames]] | ||
[[Category:Mario Party 6 Minigames]] | [[Category:Mario Party 6 Minigames]] |
Revision as of 17:52, June 23, 2013
Template:Minigame-infobox Jump the Gun is a 2-versus-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely.
There are only aesthetic differences between daytime and nighttime.
Introduction
The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.
Gameplay
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line (which is also a platform). Players can only shoot a Bullet Bill onto one of the targets, and may only shoot one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill he or she stood upon.
Ending
The winners perform their victory animations at the goal point.
Controls
Player aiming the cannon
- – Move the cursor
- – Shoot Bullet Bill
Player jumping across Bullet Bills
- – Move
- – Jump
In-game text
- Rules – "One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
- Advice – "When shooting Bullet Bills, consider how far your partner can jump when aiming."