Donkey Kong Circus: Difference between revisions

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[[image:Dkcircus.jpg|thumb|200px]]
[[image:Dkcircus.jpg|thumb|200px]]
'''''Donkey Kong Circus''''' is a [[Game & Watch]] title released as part of the Panorama series on September 6, 1984<ref name="ITA">[http://www.intheattic.co.uk/donkey_kong_circus.htm ''Donkey Kong Circus'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref>.
'''''Donkey Kong Circus''''' is a [[Game & Watch]] title released as part of the Panorama series on September 6, 1984<ref name="ITA">[http://www.intheattic.co.uk/donkey_kong_circus.htm ''Donkey Kong Circus'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref>. It was one of the first Game & Watch games to feature fll color do to Gunpei Yokoys idea to move the background around the characters.  
 
==Story==
This game describes the events of hoŵ^
==Gameplay==
==Gameplay==
In this game, [[Donkey Kong]] balances on a [[barrel]] while juggling [[pineapple]]s and avoiding deadly flames. [[Mario]] watches his performance.
In this game, [[Donkey Kong]] balances on a [[barrel]] while juggling [[pineapple]]s and avoiding deadly flames. [[Mario]] watches his performance.
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[[Category:Game & Watch Games]]
[[Category:Game & Watch Games]]
[[Category:Puzzle Games]]
[[Category:Puzzle Games]]
[[Category:Games]]
[[Category:Games][[[Mario]] and [[Donkey Kong]] first met.
Mario who is a circus owner wants to get a new attraction for the circus and he comes across [[Donkey Kong]] who is on [[Earth]] searching for bananas. [[Mario]] decides to take [[Donkey Kong]] as his new atraction for the circus.
 
While in the circus [[Donkey Kong]] must juggel [[Pineapple]]s while avoid flames and trying to stay on a [[Barel]]. He does all of this to impress [[Mario]] and the crowds of people.
In the end, [[Donkey Kong]] escapes from the circus and leaves [[Mario]]. However [[Mario]] catches up with DK and they end up in a construction site. And so their conflict begins.

Revision as of 23:14, March 25, 2013

A screenshot of the product Donkey Kong Circus from the Game & Watch series

Donkey Kong Circus is a Game & Watch title released as part of the Panorama series on September 6, 1984[1]. It was one of the first Game & Watch games to feature fll color do to Gunpei Yokoys idea to move the background around the characters.

Story

This game describes the events of hoŵ^

Gameplay

In this game, Donkey Kong balances on a barrel while juggling pineapples and avoiding deadly flames. Mario watches his performance.

Trivia

  • This is one of the few Game & Watch units to feature full color. This was actually due to Gunpei Yokoi's idea to move the background around the characters instead of vice-versa.
  • This game features identical gameplay to Mickey Mouse, which was released seven months earlier. The two games' codes also got mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96".[1]
  • This game may be set as a prequel to the original Donkey Kong, since it is said that it was Mario who unwittingly started the conflict by mistreating his pet. Is is possible that Mario is taming him to perform rather than being a mere audience member. However, the relationship between the two in this instance seems to be good-natured.

References


threads/17764 This article is a stub. You can help the Super Mario Wiki by expanding it.

Template:DKGames [[Category:Games][[[Mario]] and Donkey Kong first met. Mario who is a circus owner wants to get a new attraction for the circus and he comes across Donkey Kong who is on Earth searching for bananas. Mario decides to take Donkey Kong as his new atraction for the circus.

While in the circus Donkey Kong must juggel Pineapples while avoid flames and trying to stay on a Barel. He does all of this to impress Mario and the crowds of people. In the end, Donkey Kong escapes from the circus and leaves Mario. However Mario catches up with DK and they end up in a construction site. And so their conflict begins.