Countdown Pound: Difference between revisions

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|type=Duel minigame
|type=Duel minigame
|appeared_in=''[[Mario Party 5]]''
|appeared_in=''[[Mario Party 5]]''
|info='''Rules'''<br>''Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins.''
|info2='''Advice'''<br>''It takes a moment or two to do a Ground Pound, so time your jump accordingly.''
|controls={{button|gcn|A}}: Jump<br>{{button|gcn|A}}''' + '''{{button|gcn|A}}: Ground pound
|controls={{button|gcn|A}}: Jump<br>{{button|gcn|A}}''' + '''{{button|gcn|A}}: Ground pound
}}
}}
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It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.
It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.
==In-Game Text==
*'''Rules from ''Mario Party 5'':''' ''"Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."''
*'''Advice from ''Mario Party 5'':''' ''"It takes a moment or two to do a Ground Pound, so time your jump accordingly."''


==Trivia==
==Trivia==

Revision as of 21:48, February 13, 2013

Template:Minigame-infobox Countdown Pound is a Duel minigame found exclusively in Mario Party 5.

Gameplay

The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to Ground Pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose.

It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.

In-Game Text

  • Rules from Mario Party 5: "Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
  • Advice from Mario Party 5: "It takes a moment or two to do a Ground Pound, so time your jump accordingly."

Trivia

  • The characters' primary victory poses can be seen on the balloons.
  • This minigame is similar to Time Bomb from Mario Party 2.

Template:BoxTop Template:Mario Party 5