Dark Mechawful.5: Difference between revisions
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*Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't. | *Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't. | ||
*Dark Mechawful.5 has more iron plating, increasing defense. | *Dark Mechawful.5 has more iron plating, increasing defense. | ||
*Dark | *Dark Mechawful.5 has spikes on it's fists, increasing attack power. | ||
When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter. | When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter. | ||
Revision as of 10:31, January 12, 2013
Template:Bisenemy A Dark Mechawful.5 (known as Dark Mechawful 1.5 in PAL regions) is an enemy found in Mario & Luigi: Bowser's Inside Story. When Bowser destroys a Dark Mechawful and leaves the ejecting head alone for a turn, the head becomes a Dark Mechawful.5, gaining a new metal body. The differences between the two are:
- Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't.
- Dark Mechawful.5 has more iron plating, increasing defense.
- Dark Mechawful.5 has spikes on it's fists, increasing attack power.
When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter.