Shock Absorbers (Mario Party 5): Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Various [[Amp]]s appear inside a circle of more Amps. Players attempt to avoid being shocked by the Amps as they arbitrarily bounce along the circle. | Various [[Amp]]s appear inside a circle of more Amps. Players attempt to avoid being shocked by the Amps as they arbitrarily bounce along the circle. The Amps periodically shoot deadly bolts between themselves, which must be avoided. | ||
This attack can be detected early by watching which Amps stop and glow. Two of the outer Amps and one in the middle will stop and glow before shooting the electricity between themselves. A player loses if he or she touches any Amp or beam of electricity. | This attack can be detected early by watching which Amps stop and glow. Two of the outer Amps and one in the middle will stop and glow before shooting the electricity between themselves. A player loses if he or she touches any Amp or beam of electricity. |
Revision as of 21:48, December 30, 2012
Template:Articleabout Template:Minigame-infobox Shock Absorbers is a duel minigame found in Mario Party 5. Its name is a pun on shock absorbers, mechanical devices meant to soften jolts, typically associated with cars and other vehicles.
Gameplay
Various Amps appear inside a circle of more Amps. Players attempt to avoid being shocked by the Amps as they arbitrarily bounce along the circle. The Amps periodically shoot deadly bolts between themselves, which must be avoided.
This attack can be detected early by watching which Amps stop and glow. Two of the outer Amps and one in the middle will stop and glow before shooting the electricity between themselves. A player loses if he or she touches any Amp or beam of electricity.