Donkey Konga: Difference between revisions

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|designer=[[Shigeru Miyamoto]], [[Takashi Tezuka]], Yoshiaki Koizumi
|designer=[[Shigeru Miyamoto]], [[Takashi Tezuka]], Yoshiaki Koizumi
|Director=Shigeru Miyamoto
|Director=Shigeru Miyamoto
|released={{releasedate|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28,2004<ref>[http://themushroomkingdom.net/games/dkonga Date info of Donkey Konga from TMK], retrieved 11/26/2012</ref>}}
|released={{releasedate|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28, 2004<ref>[http://themushroomkingdom.net/games/dkonga Date info of Donkey Konga from TMK], retrieved 11/26/2012</ref>}}
|genre=Music
|genre=Music
|modes=Single player and Multiplayer
|modes=Single player and Multiplayer

Revision as of 02:30, November 26, 2012

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox Donkey Konga is a Donkey Kong game for the Nintendo GameCube. It is the first game of the Donkey Konga series, and it is the first to feature the use of the DK Bongos. The game spawned two sequels: Donkey Konga 2 and Donkey Konga 3, the latter of which was released in Japan only.

Story

When Donkey Kong and Diddy Kong find a pair of barrels they decide to take it to Cranky Kong for further investigation. Cranky tells them it's a bongo drum set. They both try playing it (badly) and DK claps when Diddy is just as bad as he is. This causes the Bongos to shine. Cranky then further explains that they're magic, and the two Kongs leave playing the bongos.

Main Menu

The main menu (or island center) is where DK and Diddy start from. They can get to DK Town, the Ape Arcade, their Jam Sessions, Battles (where they'll face of against each other), Challenge (where they'll see how many songs they can clear), and the Street (where they play as Street Performers).

Street Performance

This is where the player can earn coins to buy stuff in DK Town. The player can only keep the coins if they clear the song. The levels for it are Monkey, Chimp, Gorilla, Monkey Jam, Chimp Jam, and Gorilla Jam.

Challenge

This is where the player plays as DK (second player is Diddy) to see how many songs they can clear. The order in which songs are played is random.

Battle

This is where Donkey (P1) and Diddy (P2) face off against each other. The amount of barrels next to each song title tells how difficult it is. The levels it has are Monkey, Chimp, Gorilla, Monkey Jam, Chimp Jam, and Gorilla Jam.

Jam Session

A jam session is when DK and Diddy practice on songs. This area is for 1-4 players. The levels for it are Monkey, Chimp, and Gorilla.

Ape Arcade

This where Donkey and Diddy hang out and play their favorite games. The player can play some games after they buy them with coins.

DK Town

This is where the player can buy upgrades such as Jam songs, mini-games, and sound sets. The player can also view high scores in the Hall of Records and go to the Electric Hut (the options menu).

Songs

The songs in Donkey Konga are different for each regional release:

Songs in Japanese release

Songs in North American release

Songs in PAL release

Gallery

References to Other Games

References


Template:DKGames Template:GC