Donkey Konga: Difference between revisions
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|designer=[[Shigeru Miyamoto]], [[Takashi Tezuka]], Yoshiaki Koizumi | |designer=[[Shigeru Miyamoto]], [[Takashi Tezuka]], Yoshiaki Koizumi | ||
|Director=Shigeru Miyamoto | |Director=Shigeru Miyamoto | ||
|released={{releasedate|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28,2004<ref>[http://themushroomkingdom.net/games/dkonga Date info of Donkey Konga from TMK], retrieved 11/26/2012</ref>}} | |released={{releasedate|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28, 2004<ref>[http://themushroomkingdom.net/games/dkonga Date info of Donkey Konga from TMK], retrieved 11/26/2012</ref>}} | ||
|genre=Music | |genre=Music | ||
|modes=Single player and Multiplayer | |modes=Single player and Multiplayer |
Revision as of 02:30, November 26, 2012
It has been requested that this article be rewritten and expanded to include more information.
Template:Infobox Donkey Konga is a Donkey Kong game for the Nintendo GameCube. It is the first game of the Donkey Konga series, and it is the first to feature the use of the DK Bongos. The game spawned two sequels: Donkey Konga 2 and Donkey Konga 3, the latter of which was released in Japan only.
Story
When Donkey Kong and Diddy Kong find a pair of barrels they decide to take it to Cranky Kong for further investigation. Cranky tells them it's a bongo drum set. They both try playing it (badly) and DK claps when Diddy is just as bad as he is. This causes the Bongos to shine. Cranky then further explains that they're magic, and the two Kongs leave playing the bongos.
Main Menu
The main menu (or island center) is where DK and Diddy start from. They can get to DK Town, the Ape Arcade, their Jam Sessions, Battles (where they'll face of against each other), Challenge (where they'll see how many songs they can clear), and the Street (where they play as Street Performers).
Street Performance
This is where the player can earn coins to buy stuff in DK Town. The player can only keep the coins if they clear the song. The levels for it are Monkey, Chimp, Gorilla, Monkey Jam, Chimp Jam, and Gorilla Jam.
Challenge
This is where the player plays as DK (second player is Diddy) to see how many songs they can clear. The order in which songs are played is random.
Battle
This is where Donkey (P1) and Diddy (P2) face off against each other. The amount of barrels next to each song title tells how difficult it is. The levels it has are Monkey, Chimp, Gorilla, Monkey Jam, Chimp Jam, and Gorilla Jam.
Jam Session
A jam session is when DK and Diddy practice on songs. This area is for 1-4 players. The levels for it are Monkey, Chimp, and Gorilla.
Ape Arcade
This where Donkey and Diddy hang out and play their favorite games. The player can play some games after they buy them with coins.
DK Town
This is where the player can buy upgrades such as Jam songs, mini-games, and sound sets. The player can also view high scores in the Hall of Records and go to the Electric Hut (the options menu).
Songs
The songs in Donkey Konga are different for each regional release:
Songs in Japanese release
- Kaze no La La La (Detective Conan opening theme)
- Mata Aeru Hi Made (Doraemon (1979) ending theme #8)
- Kirby! (Kirby: Right Back at Ya! opening theme #1)
- Hamutarou tottoko Uta (Tottoko Hamutarou opening theme)
- Advance Adventure (Pokémon Advance Generation opening theme #1)
- The Galaxy Express 999 (Ginga Tetsudou 999 theme song)
- Colors - Utada Hikaru
- Momoiro Kata Omoi - Aya Matsuura
- Ashita ga Aru sa
- Fly High - Ayumi Hamasaki
- Shake
- Koi no Dance Site - Morning Musume
- MiniMoni Janken Pyon! - Minimoni
- Desire - Jouretsu
- Ashita he no Tobira (Ainori opening theme)
- Love Somebody (Odoru Daisōsasen ending theme)
- We are the One - Bokura ha hitotsu (Bakuryū Sentai Abaranger ending theme)
- Hyokkori Youtan Shima (theme song for the TV show of the same name)
- Ai no Uta (Pikmin commercial theme song)
- Legend of Stafy
- Donkey Konga (theme song)
- Super Mario Theme (Super Mario Bros. theme song)
- Monkey Rap (Donkey Kong 64 theme song)
- Mori no Kumasan
- Clarinet no Kowashichatta
- Okina Furui Tokei
- La Bamba
- Mambo No. 5
- Mas Que Nada
- Hungarian Dance No. 5 in G Minor - Johannes Brahms
- Turkish March
- Oklahoma Mixer
Songs in North American release
- All The Small Things - blink-182
- Bingo
- Busy Child - The Crystal Method
- Campfire Medley
- Dancing in the Street - Martha and the Vandellas
- Diddy's Ditties
- DK Rap
- Donkey Konga Theme
- Hungarian Dance No. 5 in G Minor - Johannes Brahms
- The Impression That I Get - The Mighty, Mighty Bosstones
- I Think I Love You - Kaci
- Kirby: Right Back at Ya!
- The Legend of Zelda Theme
- Like Wow - Leslie Carter
- The Loco-Motion - Kylie Minogue
- Louie Louie - The Kingsmen
- Super Mario Theme
- On the Road Again - Willie Nelson
- Oye Como Va - Santana
- Para Los Rumberos - Tito Puente
- Pokémon Theme
- Right Here, Right Now - Jesus Jones
- Rock Lobster - The B-52's
- Rock This Town - The Stray Cats
- Shining Star - Earth
- Sing, Sing, Sing (With A Swing) - Benny Goodman
- Stupid Cupid - Patsy Cline
- Turkish March
- We Will Rock You - Queen
- What I Like About You - The Romantics
- Whip It - Devo
- Wild Thing - The Troggs
- You Can't Hurry Love - The Supremes
Songs in PAL release
- Lady Marmalade - Christina Aguilera, Lil' Kim, Mýa and P!nk
- Canned Heat - Jamiroquai
- Don't Stop Me Now - Queen
- Alright - Supergrass
- The Loco-Motion - Kylie Minogue
- Dancing in the Street - Martha and the Vandellas
- Para Los Rumberos - Tito Puente
- Sing, Sing, Sing (With A Swing) - Benny Goodman
- You Can't Hurry Love - The Supremes
- All The Small Things - blink-182
- Oye Como Va - Santana
- Louie Louie - The Kingsmen
- 99 Red Balloons - Nena
- The Impression That I Get - The Mighty
- Busy Child - The Crystal Method
- Tubthumping - Chumbawamba
- I Want You Back - Jackson 5
- Cosmic Girl - Jamiroquai
- Richard III - Supergrass
- Wild Thing - The Troggs
- September - Earth
- Back for Good - Take That
- Hungarian Dance No. 5 in G Minor - Johannes Brahms
- Turkish March
- Mario Bros. Theme
- Donkey Kong Country Theme
- The Legend of Zelda Theme
- Rainbow Cruise
- Super Smash Bros. Melee Opening
- Donkey Konga Theme
- DK Rap
Gallery
- Logo DKonga.png
US game logo
- DKDiddyKonga.jpeg
- DKDiddydance.png
- DKDiddyDixie.jpg
- DonkeyKonga.jpg
References to Other Games
- Donkey Kong - When choosing whether to display the screen in 50Hz or 60Hz, Mario (as he appears in Donkey Kong) acts as a cursor and Donkey Kong stands to the left (also as he appears in Donkey Kong).
- Donkey Kong 64 - Donkey Kong, during the "K. Rool Bash" mini-game, can be heard saying, "Hey!", "Cool!", and "Yeah!" throughout.
- Super Smash Bros. Melee - The songs Rainbow Cruise and Super Smash Bros. Melee Opening are taken from this game, also the DK Rap featured in this is taken from this game.
- Super Mario Bros. - The song Mario Bros. Theme is a remix of a song from this game.
- Donkey Kong Country - The song Donkey Kong Country Theme is a remix of a song from this game.
- The Legend of Zelda series - The Legend of Zelda Theme.
- Kirby: Right Back at Ya! - The Japanese and North American release both include the theme to this anime.
References