World 1-4 (New Super Mario Bros. Wii): Difference between revisions
mNo edit summary |
(Adding the Star Coin section. I don't know if I explained it right, but if I didn't, just correct it for me.) |
||
Line 25: | Line 25: | ||
*[[Deep-Cheep]] | *[[Deep-Cheep]] | ||
*[[Clampy|Clampies]] | *[[Clampy|Clampies]] | ||
*[[Spiny Cheep-Cheep]]s | *[[Spiny Cheep-Cheep]]s | ||
==Star Coins== | |||
*'''Star Coin 1''': Above a Cheep-Cheep, but the player needs to freeze the Cheep-Cheep with an iceball to jump on it and collect the Star Coin. | |||
*'''Star Coin 2''': Between 2 Red Pipes that generate a current to keep the player away from the Star Coin. The player can stand on a frozen Cheep-Cheep to collect the Star Coin. | |||
*'''Star Coin 3''': Next to a Warp Pipe that's next to a red pipe with a current, but the player has to freeze an Urchin to block the current. | |||
{{BoxTop}} | {{BoxTop}} |
Revision as of 22:34, October 6, 2012
Template:Levelbox World 1-4 is the first underwater stage of New Super Mario Bros. Wii and in World 1. It introduces Cheep-Cheeps and Deep-Cheeps.
Layout
At the beginning, there are two ? Blocks, two Goombas, and a Warp Pipe leading underwater. Here, there are two Cheep-Cheeps that must be frozen so that Mario can get to the ? Block, which will get him an Ice Flower. There are many bubbles flying around that can push Mario into walls.
The next area also has Deep-Cheeps which must be frozen along with the Cheep-Cheeps. There is also another ? Block with another Ice Flower in case Mario has lost his previous one. Past here, there is a Red Ring, which will make eight Red Coins for Mario to collect. There is also a checkpoint flag.
In the next area there is a roof so Mario must freeze the Urchin and it will break the roof allowing Mario to get through. There is also a Star Coin which is guarded by a Mega Cheep-Cheep that Mario must freeze to get past. After here, there is a Star Coin guarded by two pipes that generate a current that keeps the player from getting too close. The Star Coin may be collected if the player freezes a passing Cheep Cheep and stands atop it as it floats up, fighting the current. A similar one is a short distance forward, where an Urchin must be frozen to block the current and allow the player to pass and collect the Star Coin. In the next area there is a Spiny Cheep-Cheep that will follow Mario. He must destroy that Cheep-Cheep and then get the 1-Up Mushroom at the bottom of the screen. There is also a Fire Flower and a Starman. Mario must then go through a Red Pipe. Many Cheep-Cheeps populate the next area so Mario has to use his Starman to destroy as many as possible and then go through the green Pipe. Then there is a Koopa Paratroopa that Mario can use to land on the flag at the end of the level.
Enemies
Star Coins
- Star Coin 1: Above a Cheep-Cheep, but the player needs to freeze the Cheep-Cheep with an iceball to jump on it and collect the Star Coin.
- Star Coin 2: Between 2 Red Pipes that generate a current to keep the player away from the Star Coin. The player can stand on a frozen Cheep-Cheep to collect the Star Coin.
- Star Coin 3: Next to a Warp Pipe that's next to a red pipe with a current, but the player has to freeze an Urchin to block the current.