Mini-Game Coaster: Difference between revisions
(We should add the difference from the first Mario Party's Mini-Game Island.) |
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[[Image:Mini-Game_Coaster.jpg|thumb|Mario and Luigi getting on The '''Mini-Game Coaster'''.]] | [[Image:Mini-Game_Coaster.jpg|thumb|Mario and Luigi getting on The '''Mini-Game Coaster'''.]] | ||
The '''Mini-Game Coaster''' is a feature in the [[Mini-game Land]] of ''[[Mario Party 2]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 | The '''Mini-Game Coaster''' is a feature in the [[Mini-game Land]] of ''[[Mario Party 2]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player has to pick his or her own character, and the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three), as well as the difficulty setting. At first, the player can only play the Easy course. In order to play the Normal course, the player has to beat the Easy course. Likewise, the Normal course has to be cleared before the Hard course can be played. | ||
The objective is to reach the Goal. The player has three lives. If he or she loses a minigame, that player lose one life. At 100 [[coin]]s, they get an extra life. By clearing minigames in a row without losing, the player will get bonus coins for consecutive clears. All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run]] and [[Dungeon Dash]]), divided into nine worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives the player the ability to buy Item and Battle Mini Games off Woody, respectively. | The objective is to reach the Goal. The player has three lives. If he or she loses a minigame, that player lose one life. At 100 [[coin]]s, they get an extra life. By clearing minigames in a row without losing, the player will get bonus coins for consecutive clears. All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run]] and [[Dungeon Dash]]), divided into nine worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives the player the ability to buy Item and Battle Mini Games off Woody, respectively. | ||
Unlike [[Mini-Game Island]] from the first ''[[Mario Party]]'', the player can only go forward after clearing each | Unlike [[Mini-Game Island]] from the first ''[[Mario Party]]'', the player can only go forward after clearing each Minigame. | ||
==Spaces== | ==Spaces== |
Revision as of 16:35, August 27, 2012
The Mini-Game Coaster is a feature in the Mini-game Land of Mario Party 2. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from Woody. The player has to pick his or her own character, and the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three), as well as the difficulty setting. At first, the player can only play the Easy course. In order to play the Normal course, the player has to beat the Easy course. Likewise, the Normal course has to be cleared before the Hard course can be played.
The objective is to reach the Goal. The player has three lives. If he or she loses a minigame, that player lose one life. At 100 coins, they get an extra life. By clearing minigames in a row without losing, the player will get bonus coins for consecutive clears. All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for Rainbow Run and Dungeon Dash), divided into nine worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives the player the ability to buy Item and Battle Mini Games off Woody, respectively.
Unlike Mini-Game Island from the first Mario Party, the player can only go forward after clearing each Minigame.
Spaces
- Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
- Toad Save Space - Appears at the beginning of every world. Here players save their progress.
Levels
World 1 (4-player minigames)
- Toad Save Space
- 1-1: Bumper Balls
- 1-2: Roll Call
- 1-3: Tile Driver
- 1-4: Slot Car Derby
World 2 (2-vs.-2 minigames)
- Toad Save Space
- 2-1: Cake Factory
- 2-2: Destruction Duet
- 2-3: Balloon Burst
- 2-4: Looney Lumberjacks
- 2-5: Speed Hockey
World 3 (1-vs.-3 minigames)
Note: These four minigames as solo player (easy, normal, and hard courses).
- Toad Save Space
- 3-1: Crane Game
- 3-2: Look Away
- 3-3: Archer-ival
- 3-4: Bowl Over
Easy Course stops here.
World 4 (4-player minigames)
- Toad Save Space
- 4-1: TOAD in the Box
- 4-2: Tipsy Tourney
- 4-3: Totem Pole Pound
- 4-4: Dizzy Dancing
- 4-5: Shell Shocked
World 5 (2-vs.-2 minigames)
- Toad Save Space
- 5-1: Magnet Carta (10 coins in Normal Course, 15 in Hard)
- 5-2: Bobsled Run
- 5-3: Handcar Havoc
- 5-4: Sky Pilots (as pilot)
- 5-5: Torpedo Targets (as torpedo launcher)
- 5-6: Toad Bandstand
World 6 (1-vs.-3 minigames)
- Toad Save Space
- 6-1: Quicksand Cache (in the team of three; 10 coins for Normal; 15 coins for Hard)
- 6-2: Lights Out (solo player in Normal Course; team of three in Hard)
- 6-3: Shock, Drop or Roll (in the team of three)
- 6-4: Move to the Music (in the team of three)
- 6-5: Filet Relay (solo player)
- 6-6: Bob-omb Barrage (solo player)
Normal Course stops here.
World 7 (4-player minigames)
- Toad Save Space
- 7-1: Honeycomb Havoc
- 7-2: Mecha-Marathon
- 7-3: Abandon Ship
- 7-4: Hot Rope Jump (must jump 50 times to win)
- 7-5: Skateboard Scamper
- 7-6: Platform Peril
World 8 (4-player minigames)
- Toad Save Space
- 8-1: Deep Sea Salvage (must collect 15 coins to win)
- 8-2: Shy Guy Says
- 8-3: Sneak n' Snore
- 8-4: Hexagon Heat
- 8-5: Lava Tile Isle
- 8-6: Bombs Away
World 9 (1-vs.-3 minigames)
- Toad Save Space
- Goal - Baby Bowser's Shell Shocked
Hard Course ends here.
After saving, the Toad in the Goal Star will ask the player to start from World 1, but they must say No. It is a fake Toad and it will transform to three Baby Bowsers. They will challenge the player to a Shell Shocked game where it's all three of them against him or her. After the Bowser bunch have been defeated, they will run away, and the Toad that was at the save point will come and give the player some rewards.