Jump Gym: Difference between revisions
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{{LLQuote|This is the Jump Gym, a new training machine for PS Jump.|Minigame Instructor|Mario Tennis: Power Tour}} | {{LLQuote|This is the Jump Gym, a new training machine for PS Jump.|Minigame Instructor|Mario Tennis: Power Tour}} | ||
'''Jump Gym''' is the third [[minigame]] in ''[[Mario Tennis: Power Tour]]'' for the [[Game Boy Advance]]. This minigame helps [[Ace]] or [[Clay]] build up PS Jump, which helps them with jumping in their [[Power Shot]]s. The control for jumping is the {{button|gba|A}} button and for moving left and right is {{button|gba|Pad}}. The object is to hit the brick blocks before they reach a red zone, which is the area that if a block touches, the game is finished. There is three types of blocks, brown, green, and blue. They are all worth the same amount of points. In this minigame, the player is not timed, they must hit the amount of given blocks to them. In the first level, the player needs to hit fifty blocks, in the second level, they need to seventy-five, and in the third level, they need to hit one hundred. | '''Jump Gym''' is the third [[minigame]] in ''[[Mario Tennis: Power Tour]]'' for the [[Game Boy Advance]]. This minigame helps [[Ace]] or [[Clay]] build up PS Jump, which helps them with jumping in their [[Power Shot]]s. The control for jumping is the {{button|gba|A}} button and for moving left and right is {{button|gba|Pad}}. The object is to hit the brick blocks before they reach a red zone, which is the area that if a block touches, the game is finished. There is three types of blocks, brown, green, and blue. They are all worth the same amount of points. In this minigame, the player is not timed, they must hit the amount of given blocks to them. In the first level, the player needs to hit fifty blocks, in the second level, they need to seventy-five, and in the third level, they need to hit one hundred. The difference is, green blocks come in clusters of three or four while blue blocks come in clusters of six. Yellow blocks are in clusters of one or two. | ||
==In-Game Descriptions== | ==In-Game Descriptions== | ||
'''Level 1:''' ''Hit the blocks before they hit the red zone at the right. You need to break 50 blocks.''<br> | '''Level 1:''' ''Hit the blocks before they hit the red zone at the right. You need to break 50 blocks. First appearance of yellow blocks.''<br> | ||
'''Level 2:''' ''Hit the blocks before they hit the red zone at the right. You need to break 75 blocks.''<br> | '''Level 2:''' ''Hit the blocks before they hit the red zone at the right. You need to break 75 blocks. First appearance of green blocks.''<br> | ||
'''Level 3:''' ''Hit the blocks before they hit the red zone at the right. You need to break 100 blocks.''<br> | '''Level 3:''' ''Hit the blocks before they hit the red zone at the right. You need to break 100 blocks. First appearance of blue blocks.''<br> | ||
'''Challenge:''' ''See how many blocks you can break. Try for a new record!'' | '''Challenge:''' ''See how many blocks you can break. Try for a new record!'' | ||
[[Category:Mario Tennis: Power Tour Minigames]] | [[Category:Mario Tennis: Power Tour Minigames]] |
Revision as of 21:46, August 1, 2012
Jump Gym is the third minigame in Mario Tennis: Power Tour for the Game Boy Advance. This minigame helps Ace or Clay build up PS Jump, which helps them with jumping in their Power Shots. The control for jumping is the button and for moving left and right is . The object is to hit the brick blocks before they reach a red zone, which is the area that if a block touches, the game is finished. There is three types of blocks, brown, green, and blue. They are all worth the same amount of points. In this minigame, the player is not timed, they must hit the amount of given blocks to them. In the first level, the player needs to hit fifty blocks, in the second level, they need to seventy-five, and in the third level, they need to hit one hundred. The difference is, green blocks come in clusters of three or four while blue blocks come in clusters of six. Yellow blocks are in clusters of one or two.
In-Game Descriptions
Level 1: Hit the blocks before they hit the red zone at the right. You need to break 50 blocks. First appearance of yellow blocks.
Level 2: Hit the blocks before they hit the red zone at the right. You need to break 75 blocks. First appearance of green blocks.
Level 3: Hit the blocks before they hit the red zone at the right. You need to break 100 blocks. First appearance of blue blocks.
Challenge: See how many blocks you can break. Try for a new record!