Geno Boost: Difference between revisions
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'''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[attack]] but [[defense]] as well! To time it, the player must press "Y" as the final arrow disappears. It uses four [[Flower Point]]s. | '''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well! To time it, the player must press "Y" as the final arrow disappears. It uses four [[Flower Point]]s. | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Revision as of 18:36, April 3, 2007
Geno Boost is a Special Move Geno learns at level eight in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount. If timed right it will not only increase attack power but defense as well! To time it, the player must press "Y" as the final arrow disappears. It uses four Flower Points.