Blooper Beach: Difference between revisions

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'''Blooper Beach''' is one of the seven boards in ''[[Mario Party 9]]''. The standard vehicle here is the Sub Baleen, as the Coral Explorer and the Blooper Boat must be purchased at the Museum. The mid-boss here which is fought through a boss fort is a giant [[Cheep-Cheep]] while the boss which is fought through a Bowser Gate is [[Blooper]]. Most of the board's gimmicks have to do with the sea.  
'''Blooper Beach''' is one of the seven boards in ''[[Mario Party 9]]''. It is set in a tropical ocean, surrounding a few beaches and islands. The mid-boss fort is home to a giant [[Cheep-Cheep]], while the Bowser Gate at the end leads to a fight with [[Blooper]]. Most of the board's gimmicks have to do with the sea, and the two boss battles involve accurate use of projectiles to emerge victorious.  


==Layout==  
==Layout==  
[[File:Mp9uk9.png|thumb|left|'''Blooper Beach''']]
[[File:Mp9uk9.png|thumb|left|'''Blooper Beach''']]
The players start on the shore, and head into the boat that sails into the sea, in which many events take place. Players may pass a [[Dolphin]], which hands out five Mini Stars to the captain who passes it. After the Dolphin has been passed, a [[Sushi]] appears. The Sushi moves four spaces each turn. If the Sushi reaches the captain, it will take half of his or her [[Mini Star]]s, and after the Sushi has attacked, the Dolphin will appear again. The Dolphin and Sushi are only present before reaching the mid-boss, who in solo mode, is Cheep Cheep. This minigame is called "Cheep Cheep Shot".
The players begin near the shoreline, and move further out to sea towards the mini-boss fort. As the game begins, a [[Dolphin]] appears on the board, moving four spaces a turn; a captain who catches up to the Dolphin receives five Mini Stars. After the Dolphin has been passed, it disappears, and a [[Sushi]] arrives a few spaces behind the players. Like the Dolphin, the Sushi moves four spaces each turn; unlike the Dolphin, it is trying to catch up to the players' vehicle. If the Sushi reaches the vehicle, it will take half of the current Captain's [[Mini Star]]s. Afterwards, the Dolphin will appear again. This gimmick ceases once the mini boss fort is reached, after which the Dolphin/Sushi will swim away.


If the Captain lands on an [[Event Space]] on the second half of the board, [[Huckit Crab]]s will then change all Mini Stars to [[Mini Ztar]]s or back again.After that, the players cruise through the sea while avoiding bad events , such as a whirlpool. They'll eventually reach a large and strange rock where there is Bowser Gate and a stage boss, who is Blooper in solo mode.  
After the mini boss is defeated, players move to the second half of the board. If the Captain lands on an [[Event Space]] here, [[Huckit Crab]]s will fire [[Mini Ztar]]s from cannons on a beached ship, transforming all Mini Stars on the board into their negative counterparts. To reverse this, a Captain must land on another Event Space, which causes the Huckit Crabs to transform the Mini Ztars back into Mini Stars.
 
If the Captain lands on the [[Lucky Space|Unlucky Space]]s near the middle of this part of the course, a nearby Blooper statue will trap the vehicle in a giant whirlpool lined with [[Mini Ztar Spaces]] and a few [[Dash Spaces]]. Players must escape the whirlpool by going along the path until it merges with the main course; however, the whirlpool will pull the vehicle back two spaces at the end of every turn.
 
Near the end of the board (after the [[Last 5 Turns|Almost There!]] event), Captains can land on a special [[Lucky Space]] that gives them three Mini Stars and leads them to Star Island. This small landmass has three [[Dice Block Spaces]], a Dash Space, a Lucky Space, and two clusters of three Mini Stars in a circular path; players take turns moving around the small track, collecting Mini Stars and Dice Blocks. The ultimate goal, however, is to land on the Lucky Space; the Captain who does so gets to collect ten Mini Stars from the center of the island. After the Lucky Space is hit, the vehicle returns to the main course.
 
At the very end of the course, players reach a large rock formation. Upon passing through the [[Bowser Gate]], they battle a stage boss (Blooper in Solo Mode) for the rest of the Mini Stars in Blooper Beach.  


The characters ride a boat on this board. The vehicle available from the start is the Sub Baleen. The Coral Explorer and the Blooper Boat can be purchased from the Museum for 200 [[Mario Party Points|Party Points]] each.
The characters ride a boat on this board. The vehicle available from the start is the Sub Baleen. The Coral Explorer and the Blooper Boat can be purchased from the Museum for 200 [[Mario Party Points|Party Points]] each.
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==Sunken Treasure==
==Sunken Treasure==
Sunken Treasure is the Captain Event for this board. In this event, the players leave their team vehicle and board diving platforms filled with Mini Stars. Depending on which path the players take, it is possible to play this Captain Event either once or twice.
Sunken Treasure is the Captain Event for this board. In this event, the players leave their team vehicle and board diving platforms filled with Mini Stars. There are two instances of this event, both in the second half of the course; one is set shortly after passing the small island, and the other is set near the end of the lower path in the final split in the course before the end.


Each player will roll a 1-6 [[Dice Block]], a [[1-2-3 Dice Block]], and a [[4-5-6 Dice Block]].  The captain chooses the order, which is the same for all players.  The goal is to reach the top after rolling all three dice, but a player who lands on an [[Lucky Space|Unlucky Space]] will lose five Mini Stars.  The paths are identical for every player other than the captain, who has a path of the same length but with fewer Unlucky Spaces.  Every player who reaches the top will earn as many Mini Stars as there are remaining in his or her basket.
Each player will roll a 1-6 [[Dice Block]], a [[1-2-3 Dice Block]], and a [[4-5-6 Dice Block]].  The captain chooses the order, which is the same for all players.  The goal is to reach the top after rolling all three dice, but a player who lands on an [[Lucky Space|Unlucky Space]] will lose five Mini Stars.  The paths are identical for every player other than the captain, who has a path of the same length but with fewer Unlucky Spaces.  Every player who reaches the top will earn as many Mini Stars as there are remaining in his or her basket.


The most Mini Stars a single player can earn in this Captain Event is 10 the first time they play and 15 during the optional second, and the least is zero.
The most Mini Stars a single player can earn in this Captain Event is 10 (first time) and 15 (optional second time), and the least is zero.


==[[Cheep Cheep Shot]]==  
==[[Cheep Cheep Shot]]==  
The battle starts out showing the players plummet underwater. Cheep-Cheep arrives which initiates battle. The players must grab shells that are in bubbles and throw them at the boss while avoiding his sudden dashes into the players. Once Cheep-Cheep is at orange health, he gets faster and swims high up and tries to crush the players.
To defeat Cheep Cheep, players must grab Green Shells as they pass by and throw them at the oversized fish. In the process, they must also evade Cheep Cheep's charge attack; after it loses half of its health, they need to beware of body slams as well.


==Blooper Boss Battle==
==Blooper Boss Battle==
The players are on a pirate ship holding cannons when a whirlpool appears and Blooper jumps out of it. The players must then shoot Blooper with their cannons. Blooper throws [[Urchin]]s at them which they must shoot if they don't want to lose points. Once Blooper has lost half of his health, the Urchins bounce of shots and keep heading towards the players even when shot. The Urchins can only be destroyed if shot three times.
To defeat Blooper, players must bombard it with their cannons, while simultaneously deflecting the [[Urchin]]s it throws in return. At half health or less, Blooper's projectiles can rebound after a shot and target a different player; it takes three hits to destroy them.


==Official Description==
==Official Description==

Revision as of 19:41, June 12, 2012

Template:Redirectshere Template:Board-infobox Blooper Beach is one of the seven boards in Mario Party 9. It is set in a tropical ocean, surrounding a few beaches and islands. The mid-boss fort is home to a giant Cheep-Cheep, while the Bowser Gate at the end leads to a fight with Blooper. Most of the board's gimmicks have to do with the sea, and the two boss battles involve accurate use of projectiles to emerge victorious.

Layout

File:Mp9uk9.png
Blooper Beach

The players begin near the shoreline, and move further out to sea towards the mini-boss fort. As the game begins, a Dolphin appears on the board, moving four spaces a turn; a captain who catches up to the Dolphin receives five Mini Stars. After the Dolphin has been passed, it disappears, and a Sushi arrives a few spaces behind the players. Like the Dolphin, the Sushi moves four spaces each turn; unlike the Dolphin, it is trying to catch up to the players' vehicle. If the Sushi reaches the vehicle, it will take half of the current Captain's Mini Stars. Afterwards, the Dolphin will appear again. This gimmick ceases once the mini boss fort is reached, after which the Dolphin/Sushi will swim away.

After the mini boss is defeated, players move to the second half of the board. If the Captain lands on an Event Space here, Huckit Crabs will fire Mini Ztars from cannons on a beached ship, transforming all Mini Stars on the board into their negative counterparts. To reverse this, a Captain must land on another Event Space, which causes the Huckit Crabs to transform the Mini Ztars back into Mini Stars.

If the Captain lands on the Unlucky Spaces near the middle of this part of the course, a nearby Blooper statue will trap the vehicle in a giant whirlpool lined with Mini Ztar Spaces and a few Dash Spaces. Players must escape the whirlpool by going along the path until it merges with the main course; however, the whirlpool will pull the vehicle back two spaces at the end of every turn.

Near the end of the board (after the Almost There! event), Captains can land on a special Lucky Space that gives them three Mini Stars and leads them to Star Island. This small landmass has three Dice Block Spaces, a Dash Space, a Lucky Space, and two clusters of three Mini Stars in a circular path; players take turns moving around the small track, collecting Mini Stars and Dice Blocks. The ultimate goal, however, is to land on the Lucky Space; the Captain who does so gets to collect ten Mini Stars from the center of the island. After the Lucky Space is hit, the vehicle returns to the main course.

At the very end of the course, players reach a large rock formation. Upon passing through the Bowser Gate, they battle a stage boss (Blooper in Solo Mode) for the rest of the Mini Stars in Blooper Beach.

The characters ride a boat on this board. The vehicle available from the start is the Sub Baleen. The Coral Explorer and the Blooper Boat can be purchased from the Museum for 200 Party Points each.

Sunken Treasure

Sunken Treasure is the Captain Event for this board. In this event, the players leave their team vehicle and board diving platforms filled with Mini Stars. There are two instances of this event, both in the second half of the course; one is set shortly after passing the small island, and the other is set near the end of the lower path in the final split in the course before the end.

Each player will roll a 1-6 Dice Block, a 1-2-3 Dice Block, and a 4-5-6 Dice Block. The captain chooses the order, which is the same for all players. The goal is to reach the top after rolling all three dice, but a player who lands on an Unlucky Space will lose five Mini Stars. The paths are identical for every player other than the captain, who has a path of the same length but with fewer Unlucky Spaces. Every player who reaches the top will earn as many Mini Stars as there are remaining in his or her basket.

The most Mini Stars a single player can earn in this Captain Event is 10 (first time) and 15 (optional second time), and the least is zero.

Cheep Cheep Shot

To defeat Cheep Cheep, players must grab Green Shells as they pass by and throw them at the oversized fish. In the process, they must also evade Cheep Cheep's charge attack; after it loses half of its health, they need to beware of body slams as well.

Blooper Boss Battle

To defeat Blooper, players must bombard it with their cannons, while simultaneously deflecting the Urchins it throws in return. At half health or less, Blooper's projectiles can rebound after a shot and target a different player; it takes three hits to destroy them.

Official Description

  • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "An abundance of Mini Stars are hiding on this tropical beach. If you’re lucky, friendly dolphins may help you find them."
  • Flag of the European Union (previously the European Economic Community). For European release dates. "It’s not all sunshine and sand on Blooper Beach! The waters beneath your boat are home to Sushies who’ll strike to snatch some Mini Stars if you’re sailing too slowly. Could the old shipwreck on the beach also have a part to play in proceedings?"

Gallery

Names in Other Languages

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