List of Mario & Luigi: Partners in Time glitches: Difference between revisions

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Note: This glitch is only present in the U.S. version.
Note: This glitch is only present in the U.S. version.
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Baby Bowser voice glitch when the transmission from princess shroob is received when baby bowser asks to see it he has the same voice as the crew members.
 
Baby Bowser voice glitch
After one of the crew members state that a transmission is received from Princess Shroob Baby Bowser asks them to show it in the crew members voice
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Mario & Luigi: Partners in Time]]
[[Category:Mario & Luigi: Partners in Time]]

Revision as of 17:13, May 25, 2012

This article lists the glitches found in Mario & Luigi: Partners in Time.

Glitches

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During when the L33t Hamm3r Broz. teach Baby Mario and Baby Luigi how to counterattack with the hammer, if Baby Mario lets go of the X button before L33t Hamm3r Broz tell them to, the game will glitch but not freeze. During this glitch, the music will keep playing, the Spiny Shroopas and the babies will keep doing their battle poses, but the X symbol will remain on the screen and the Hammer Bros. will not continue their explanation.

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When training on how to jump with Mario and Baby Mario or Luigi and Baby Luigi and everyone gets high POW, if one of them jumps on them, the adult character and the baby character might jump back, and they will stand and look at the ghost forever. The only way to stop that is by turning off the system or restarting all over again.

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If the game is paused while on-screen enemies are performing certain motions (usually spinning), they will be unable to move when the game is unpaused. Everything else will work normally.

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Anytime after opening the Time Hole to Toadwood Forest, the player must throw the babies into the Time Hole first and let the adult Bros. The player need to follow automatically, as usual, but, if the player look at the top left corner of the screen, before the big Bros. fly out after the babies, they can see Luigi facing away from the screen standing on the purple liquid just barely on-screen.

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The top of Princess Shroob's statue is a control room that detaches for a minigame where the player battle the Shroob Mothership. After the minigame, the control room returns to its place to let the player off. At the Save Album nearby, save and quit, and the control room won't be on the map when reloading the game. It will reappear on the map after defeating Princess Shroob or if using the Warpulator. This glitch is harmless because the player can still enter the control room if it's missing from the map.

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Throwing the babies into the two Save Albums where Stuffwell lets the Bros use his Warpulator, will cause the action icons to go crazy for a short time before disappearing. Normally, the icons smoothly move upwards and off-screen when hitting these Save Albums.

Note: This glitch is only present in the U.S. version. <br clear=al

Baby Bowser voice glitch After one of the crew members state that a transmission is received from Princess Shroob Baby Bowser asks them to show it in the crew members voice