Spiky Tromp: Difference between revisions
(Undo revision 1245811 by Super Spike (talk)) |
|||
Line 14: | Line 14: | ||
===''Super Paper Mario''=== | ===''Super Paper Mario''=== | ||
[[File:Spiky Tromp.jpg|left|thumb|Two '''Spiky Tromps'''.]] | [[File:Spiky Tromp.jpg|left|thumb|Two '''Spiky Tromps'''.]] | ||
Spiky Tromps were first seen in Chapter 1-4, in the [[Yold Ruins]], where many of them tried to block [[Mario]]'s path by slowly rolling back and forth, in order to ram the plumber. Although they are rather easy to dodge, they are absolutely invincible. There is an exception, however, if Mario can use [[Thoreau]] to cause them to fall into quicksand. | Spiky Tromps were first seen in Chapter 1-4, in the [[Yold Ruins]], where many of them tried to block [[Mario]]'s path by slowly rolling back and forth, in order to ram the [[plumber]]. Although they are rather easy to dodge, they are absolutely invincible. There is an exception, however, if Mario can use [[Thoreau]] to cause them to fall into quicksand. | ||
In a part of that chapter, they actually help Mario and his [[Pixl]]s: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 1000 of them) so as to crush any intruder. But the enemies were so numerous that they ended up falling down a pit, filling it up, allowing the gang to walk across them and enter a door which was out of reach before. | In a part of that chapter, they actually help Mario and his [[Pixl]]s: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 1000 of them) so as to crush any intruder. But the enemies were so numerous that they ended up falling down a pit, filling it up, allowing the gang to walk across them and enter a door which was out of reach before. | ||
Spiky Tromps also appear in the [[ | Spiky Tromps also appear in the [[minigame]] [[Tilt Island]]. They fall from the sky onto the island, and they make Mario lose a life when they manage to hit him. However, if the plumber grabs a [[Flower]], he will be able to knock them away with a spinning attack, scoring 2000 points in the process. | ||
Spiky Tromps supposedly are to Spiny Tromps as [[Thwimp]]s are to [[Thwomps]] and [[Whimp]]s are to [[Whomp]]s. | Spiky Tromps supposedly are to Spiny Tromps as [[Thwimp]]s are to [[Thwomps]] and [[Whimp]]s are to [[Whomp]]s. | ||
Line 34: | Line 34: | ||
|after=[[Bullet Bill|115]] | |after=[[Bullet Bill|115]] | ||
}} | }} | ||
==Names in other Languages== | ==Names in other Languages== | ||
{{Foreignname | {{Foreignname |
Revision as of 22:25, April 22, 2012
A Spiky Tromp is a rocky enemy from the Wii game Super Paper Mario. It is a smaller version of the Spiny Tromp.
History
Super Paper Mario
Spiky Tromps were first seen in Chapter 1-4, in the Yold Ruins, where many of them tried to block Mario's path by slowly rolling back and forth, in order to ram the plumber. Although they are rather easy to dodge, they are absolutely invincible. There is an exception, however, if Mario can use Thoreau to cause them to fall into quicksand. In a part of that chapter, they actually help Mario and his Pixls: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 1000 of them) so as to crush any intruder. But the enemies were so numerous that they ended up falling down a pit, filling it up, allowing the gang to walk across them and enter a door which was out of reach before.
Spiky Tromps also appear in the minigame Tilt Island. They fall from the sky onto the island, and they make Mario lose a life when they manage to hit him. However, if the plumber grabs a Flower, he will be able to knock them away with a spinning attack, scoring 2000 points in the process.
Spiky Tromps supposedly are to Spiny Tromps as Thwimps are to Thwomps and Whimps are to Whomps. Template:Spmenemybox