Metroid Prime 2: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The player controls [[Samus Aran|Samus]] in her [[metroidwiki:Morph Ball|Morph Ball]] form. The player must tilt the Wii Remote to make Samus knock down the barrel. If Samus rolls too far inward the player can tilt backwards too. | The player controls [[Samus Aran|Samus]] in her [[metroidwiki:Morph Ball|Morph Ball]] form. The player must tilt the [[Wii Remote]] to make Samus knock down the barrel. If Samus rolls too far inward the player can tilt backwards too. | ||
*'''1st level difficulty:''' The barrel is directly in front. | *'''1st level difficulty:''' The barrel is directly in front. |
Revision as of 22:06, April 18, 2012
Template:Minigame-infobox Metroid Prime 2 is one of 9-Volt and 18-Volt's Microgames in WarioWare: Smooth Moves. The game is based on Metroid Prime 2: Echoes.
Gameplay
The player controls Samus in her Morph Ball form. The player must tilt the Wii Remote to make Samus knock down the barrel. If Samus rolls too far inward the player can tilt backwards too.
- 1st level difficulty: The barrel is directly in front.
- 2nd level difficulty: The barrel is somewhere in front.
- 3rd level difficulty: The barrel is behind a bumper obstacle.