Sumo of Doom-o: Difference between revisions

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'''Sumo of Doom-o''' is a [[Minigame#Duel minigames|Duel minigame]] in ''[[Mario Party 6]]''.
'''Sumo of Doom-o''' is a [[Minigame#Duel minigames|Duel minigame]] in ''[[Mario Party 6]]''.
==Introduction==
The players emerge inside their vehicles from doors on top of the arena. The Thwomp then pounds the ground, causing the ramps leading to the exits to fall.


==Gameplay==
==Gameplay==
The point of the game is to knock the other player off the quadrilateral fighting platform the players are both on. To move, players have to coordinate between using {{button|gcn|Stick}} and {{button|gcn|C}}; as {{button|gcn|Stick}} controls the left set of tires, whereas {{button|gcn|C}} controls the right set. Whoever bumps the other player off by bumping into him or her would win. Every few seconds, the [[Thwomp]] in the upper center of the stage pounds the floor, making the rim of the platform fall off. The Thwomp stops pounding if only the middle part of the platform is left.  
The point of the game is to knock the other player off the quadrilateral fighting platform the players are both on. To move, players have to coordinate between using {{button|gcn|Stick}} and {{button|gcn|C}}; as {{button|gcn|Stick}} controls the left set of tires, whereas {{button|gcn|C}} controls the right set. Whoever bumps the other player off by bumping into him or her wins. Every few seconds, the [[Thwomp]] in the upper center of the stage pounds the floor, making the rim of the platform fall off. The Thwomp stops pounding if only the middle part of the platform is left.
 
==Ending==
The winner stands outside his or her vehicle and preforms his or her victory animation.
{{br}}
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{{Mario Party 6}}
{{Mario Party 6}}
[[Category:Duel Minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 6 Minigames]]
[[Category:Mario Party 6 Minigames]]

Revision as of 15:47, April 2, 2012

Template:Minigame-infobox Sumo of Doom-o is a Duel minigame in Mario Party 6.

Introduction

The players emerge inside their vehicles from doors on top of the arena. The Thwomp then pounds the ground, causing the ramps leading to the exits to fall.

Gameplay

The point of the game is to knock the other player off the quadrilateral fighting platform the players are both on. To move, players have to coordinate between using Control Stick and C Stick; as Control Stick controls the left set of tires, whereas C Stick controls the right set. Whoever bumps the other player off by bumping into him or her wins. Every few seconds, the Thwomp in the upper center of the stage pounds the floor, making the rim of the platform fall off. The Thwomp stops pounding if only the middle part of the platform is left.

Ending

The winner stands outside his or her vehicle and preforms his or her victory animation.

Template:Mario Party 6