Underchomp: Difference between revisions

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*During the battle Mario, Luigi and Bowser can use their special abilities. When Mario uses flip, he dodges the attacks, when Luigi uses super jump he does a more powerful jump and when Bowser uses fire it simply heats up the metal Chomps, wasting a turn.
*During the battle Mario, Luigi and Bowser can use their special abilities. When Mario uses flip, he dodges the attacks, when Luigi uses super jump he does a more powerful jump and when Bowser uses fire it simply heats up the metal Chomps, wasting a turn.
*This battle is a parody of general, turn-based RPGs, specifically the ''EarthBound'' games, that looked and functioned just like the Underchomp battle.
*This battle is a parody of general, turn-based RPGs, specifically the ''EarthBound'' games, that looked and functioned just like the Underchomp battle.
**It is possible that the Underchomp's battle style was made as a homage to Nintendo's ''EarthBound'' games, which have now faded from recognition.
*The battle music for Underchomp is an 8-bit remix of the mini-boss theme.
*The battle music for Underchomp is an 8-bit remix of the mini-boss theme.
*When using Barry, the Underchomp will often cause 0 damage. However, the screen will say: "''Nice hit! The Underchomp takes 0 damage!''"
*When using Barry, the Underchomp will often cause 0 damage. However, the screen will say: "''Nice hit! The Underchomp takes 0 damage!''"

Revision as of 12:02, March 31, 2012

Template:Spmenemybox The Underchomp is a red, yellow, and blue three-headed Chain Chomp, that acts as a guard dog of The Underwhere in Super Paper Mario. It is located in Underwhere Road. Beating the Underchomp is Dorguy the Third's test.

Mario, Luigi and Bowser face against this beast in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though not in the same fashion as other Paper Mario games.

Each head has a special ability. The Red Underchomp can breathe crimson fire, the Blue Underchomp can breathe blue fire, and the Yellow Underchomp has stinky breath. Underchomp can also charge up for one turn and attack stronger later.

Using Bowser and Thudley to attack the Underchomp is the most effective way to defeat the massive enemy. If the heroes found Piccolo the Pixl, then it will make the battle that much easier. By using Piccolo's power, the heroes can make the Underchomp fall asleep for several turns. Boomer is a great choice for damaging and defeating the Underchomp. Putting the Underchomp to sleep and using Luigi to attack it can also defeat the Underchomp, with each head taking two Super Jumps to defeat. The Underchomp will wake up after the Spring Jumps have been performed but will not attack, allowing Piccolo to be used to attack the next head. They are possible to defeat in one turn by using a Shooting Star. Also effective is using Fleep to make the Underchomp dizzy.

Moves

(* = when playing as Mario; ** = when playing as Bowser; *** = when playing as Luigi)

Names in Other Languages

Template:Foreignname

Trivia

  • The Underchomp is based upon the legendary hellhound Cerberus, a giant, three-headed dog who guarded the gates of Hades in Greek mythology. In one story, he was put to sleep by the music of Orpheus, similar to the Underchomp.
  • During the battle Mario, Luigi and Bowser can use their special abilities. When Mario uses flip, he dodges the attacks, when Luigi uses super jump he does a more powerful jump and when Bowser uses fire it simply heats up the metal Chomps, wasting a turn.
  • This battle is a parody of general, turn-based RPGs, specifically the EarthBound games, that looked and functioned just like the Underchomp battle.
    • It is possible that the Underchomp's battle style was made as a homage to Nintendo's EarthBound games, which have now faded from recognition.
  • The battle music for Underchomp is an 8-bit remix of the mini-boss theme.
  • When using Barry, the Underchomp will often cause 0 damage. However, the screen will say: "Nice hit! The Underchomp takes 0 damage!"
  • When switching characters, each character will say something else. When switching to Mario, Tippi will say: "Go, Mario!", Bowser will say: "Stomping time!" and Luigi will say: "I'm on the job!"
  • When the player dies, each character will say something else. When Mario dies, Tippi will say: "Mario! Noooo!", Bowser will say: "Not again!" and Luigi will say: "Bro! Forgive me..."