Stick and Spin: Difference between revisions

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[[Image:MP7_StickandSpin.jpg|thumb|'''Stick and Spin''' that appears in ''Mario Party 7''.]]
[[Image:MP7_StickandSpin.jpg|thumb|'''Stick and Spin''' that appears in ''Mario Party 7''.]]
[[Image:MPDS_Stick and Spin.jpg|left|thumb|'''Stick and Spin''' in the DS version.]]
[[Image:MPDS_Stick and Spin.jpg|left|thumb|'''Stick and Spin''' in the DS version.]]
'''Stick and Spin''' is a rare minigame in ''[[Mario Party 7]]'' and a Puzzle mini-game in ''[[Mario Party DS]]''.
'''Stick and Spin''' is a rare [[minigame]] in ''[[Mario Party 7]]'' and a Puzzle minigame in ''[[Mario Party DS]]''. Its name is a pun on the phrase "thick and thin".


The aim of the game is to make combos of 5 balls with the same color. To make combos, the player needs to spin the wheel to align the balls so that the player can drop new ones into opportunistic places. If the player clears a set of combos he/she will advance a level.
The aim of the game is to make combos of five balls with the same color. To make combos, the player needs to spin the wheel to align the balls so that the player can drop new ones into opportunistic places. If the player clears a set of combos they will advance a level.


If ten balls land outside the circle of the wheel the player will lose the game.
If ten balls land outside the circle of the wheel the player will lose the game.
==Trivia==
*This minigame's name is a pun on the phrase "thick and thin."
<br clear=all>
<br clear=all>
{{Mario Party 7}}
{{Mario Party 7}}
{{Mario Party DS mini-games}}
{{Mario Party DS mini-games}}
[[Category:Mini-games]]
[[Category:Mario Party 7 Minigames]]
[[Category:Mario Party 7]]
[[Category:Mario Party DS Minigames]]
[[Category:Mario Party DS]]

Revision as of 19:56, January 4, 2012

File:MP7 StickandSpin.jpg
Stick and Spin that appears in Mario Party 7.
File:MPDS Stick and Spin.jpg
Stick and Spin in the DS version.

Stick and Spin is a rare minigame in Mario Party 7 and a Puzzle minigame in Mario Party DS. Its name is a pun on the phrase "thick and thin".

The aim of the game is to make combos of five balls with the same color. To make combos, the player needs to spin the wheel to align the balls so that the player can drop new ones into opportunistic places. If the player clears a set of combos they will advance a level.

If ten balls land outside the circle of the wheel the player will lose the game.
Template:Mario Party 7 Template:Mario Party DS mini-games