You're the Bob-omb: Difference between revisions
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|image = [[Image:Youre.jpg|300px]] | |image = [[Image:Youre.jpg|300px]] | ||
|appeared_in = ''[[Mario Party 8]] | |appeared_in = ''[[Mario Party 8]] | ||
|type = Duel | |type = Duel minigame | ||
|info = '''Rules'''<br>''Hit switches until you or your foe finds the one that blows up Big Bob-omb. There's only one live switch! | |info = '''Rules'''<br>''Hit switches until you or your foe finds the one that blows up Big Bob-omb. There's only one live switch! | ||
|info2 = '''Hint'''<br>''Finding the detonator is a matter of luck, so cross your fingers! | |info2 = '''Hint'''<br>''Finding the detonator is a matter of luck, so cross your fingers! | ||
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}} | }} | ||
'''You're the Bob-omb''' is a Duel [[ | '''You're the Bob-omb''' is a Duel [[minigame]] in ''[[Mario Party 8]]''. The name of the mini-game originates from the phrase "You're the bomb." | ||
==Introduction== | ==Introduction== | ||
Two Shy Guys in cranes will put two [[Big Bob-ombs]] on stands on each side of the | Two Shy Guys in cranes will put two [[Big Bob-ombs]] on stands on each side of the minigame's location. There will be five switches in front of each of the stands, with cables leading to the other side, and the two players will go on one of the sides. | ||
==Gameplay== | ==Gameplay== | ||
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[[Category:Mario Party 8 Mini-games]] | [[Category:Mario Party 8 Mini-games]] | ||
[[Category:Duel mini-games]] | [[Category:Duel mini-games]] | ||
[[Category: | [[Category:Minigames]] | ||
[[Category:Mario Party 8]] | [[Category:Mario Party 8]] |
Revision as of 12:31, December 31, 2011
You're the Bob-omb is a Duel minigame in Mario Party 8. The name of the mini-game originates from the phrase "You're the bomb."
Introduction
Two Shy Guys in cranes will put two Big Bob-ombs on stands on each side of the minigame's location. There will be five switches in front of each of the stands, with cables leading to the other side, and the two players will go on one of the sides.
Gameplay
This game is purely a game of chance.
The objective is to blow up the Big Bob-omb on the other side. To do this, the players must press one of the switches in front of them to light the fuse. Only one of the cables is live, and the other four are dead. The players will both press the chosen switch at the same time, and the fuse will either stop just before the Bob-omb or go all the way. If it does, the Bob-omb on the other side will explode, which ends the game, unless both Bob-ombs explode or all of the dead wires are used, in which cases the game ends in a tie.
Ending
The loser is blasted into the air, falling into the ground upon descent, making a hole. The crane picks him or her up, while the winner performs his or her victory dance. If the game is tied, both players will do their losing animations, but they won't get picked up by the crane.