Call of the Goomba: Difference between revisions
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|image=[[Image:Gooma.JPG|200px]] | |image=[[Image:Gooma.JPG|200px]] | ||
|appeared_in=''[[Mario Party DS]]'' | |appeared_in=''[[Mario Party DS]]'' | ||
|type=4-player Minigame, duel | |type=4-player Minigame, duel minigame | ||
|info='''Rules'''<br>Listen to the tempo of the intro tune, then turn the crank to re-create that speed as closely as possible. The better you do, the more Goombas you'll lure. | |info='''Rules'''<br>Listen to the tempo of the intro tune, then turn the crank to re-create that speed as closely as possible. The better you do, the more Goombas you'll lure. | ||
|info2='''Tips'''<br>Your music box will emit colorful notes when you're cranking at the perfect speed. | |info2='''Tips'''<br>Your music box will emit colorful notes when you're cranking at the perfect speed. | ||
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==Intro== | ==Intro== | ||
The Intro tells the player the speed in which the song must be played to lure the Goombas over to his | The Intro tells the player the speed in which the song must be played to lure the Goombas over to his or her side. The player uses a small organ grinder like instrument, to play the ''[[Super Mario Bros.]]'' Theme Song, at a slow, medium or fast tempo. | ||
==Gameplay== | ==Gameplay== | ||
The player must turn the crank on the organ grinder, using the {{button|ds|Stylus}}, at the speed shown in the intro to attract giant Goombas to the player's side of the field. If the song is played at the wrong speed, clear notes will come out of the music player, but coloured notes will play if the player has played the correct song. If the Goombas hear the tune played at the right speed, they will start wandering towards to the player that is playing the at the right speed. The player that has the most Goombas at his | The player must turn the crank on the organ grinder, using the {{button|ds|Stylus}}, at the speed shown in the intro to attract giant Goombas to the player's side of the field. If the song is played at the wrong speed, clear notes will come out of the music player, but coloured notes will play if the player has played the correct song. If the Goombas hear the tune played at the right speed, they will start wandering towards to the player that is playing the at the right speed. The player that has the most Goombas at his or her side of the field when the game ends, wins. | ||
==Trivia== | ==Trivia== | ||
*The title of the | *The title of the minigame is a pun off the phrase "Call of the Wild". | ||
<br clear=all> | <br clear=all> | ||
{{Mario Party DS mini-games}} | {{Mario Party DS mini-games}} |
Revision as of 14:58, December 30, 2011
Template:Minigame-infobox Call of the Goomba is a musical minigame from Mario Party DS.
Intro
The Intro tells the player the speed in which the song must be played to lure the Goombas over to his or her side. The player uses a small organ grinder like instrument, to play the Super Mario Bros. Theme Song, at a slow, medium or fast tempo.
Gameplay
The player must turn the crank on the organ grinder, using the , at the speed shown in the intro to attract giant Goombas to the player's side of the field. If the song is played at the wrong speed, clear notes will come out of the music player, but coloured notes will play if the player has played the correct song. If the Goombas hear the tune played at the right speed, they will start wandering towards to the player that is playing the at the right speed. The player that has the most Goombas at his or her side of the field when the game ends, wins.
Trivia
- The title of the minigame is a pun off the phrase "Call of the Wild".