Catch You Letter: Difference between revisions
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{{Minigame-infobox | {{Minigame-infobox | ||
|image=[[ | |image=[[File:MP6_CatchYouLetter.jpg|260px]] | ||
|controls={{button|gcn|Stick}}: Move | |controls={{button|gcn|Stick}}: Move | ||
|type=4-player Minigame | |type=4-player Minigame | ||
|appeared_in=''[[Mario Party 6]]'' | |appeared_in=''[[Mario Party 6]]'' | ||
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==Gameplay== | ==Gameplay== | ||
[[ | [[File:MP6 Toadette2.jpg|left|thumb|120px|''Mario Party 6'' official art of [[Toadette]] playing Catch You Letter.]] | ||
Players must run toward a letter in an envelope, automatically picking it up. The players must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. Any player with the most amount of points win. There can be more than one winner in this minigame. | Players must run toward a letter in an envelope, automatically picking it up. The players must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. Any player with the most amount of points win. There can be more than one winner in this minigame. | ||
The minigame has no differences when played at night, except the streetlights are turned on to light up the area where the players compete. | The minigame has no differences when played at night, except the streetlights are turned on to light up the area where the players compete. | ||
{{br}} | |||
{{Mario Party 6}} | {{Mario Party 6}} | ||
[[Category:4-player Minigames]] | [[Category:4-player Minigames]] | ||
[[Category:Mario Party 6 Minigames]] | [[Category:Mario Party 6 Minigames]] |
Revision as of 08:47, December 24, 2011
Template:Minigame-infobox Catch You Letter is a 4-player minigame in Mario Party 6. It involves catching lost mail and returning it to a Mailman Shy Guy. This minigame's name is a pun on the phrase "Catch you later!" There's also a page on Miracle Book that contains the minigame.
Gameplay

Players must run toward a letter in an envelope, automatically picking it up. The players must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. Any player with the most amount of points win. There can be more than one winner in this minigame.
The minigame has no differences when played at night, except the streetlights are turned on to light up the area where the players compete.