Wario Land (WarioWare: Smooth Moves): Difference between revisions

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(form in the infobox only, per proposal; trying to rewrite the Gameplay)
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|title=Wario Land
|title=Wario Land
|image=[[File:Wario_land_mg.png]]
|image=[[File:Wario_land_mg.png]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|appeared_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] and [[18-Volt]]
|info=''"Throw one enemy to another. Ah, multitasking. 1994: Wario Land / Game Boy"
|info=''"Throw one enemy to another. Ah, multitasking. 1994: Wario Land / Game Boy"
|form="The Boxer"
|form="The Boxer"
}}
}}
'''Wario Land''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. The game is based on ''[[Wario Land: Super Mario Land 3]]''.  
'''Wario Land''' is one of [[9-Volt]]/[[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. It is set in the [[Game Boy]] game ''[[Wario Land: Super Mario Land 3]]''.


==Gameplay==
==Gameplay==
The player must raise the enemy with the Wii Remote and then throw it by thrusting the Wii Remote forward.
The player must raise the [[Pirate Goom]] with the Wii Remote and throw it by thrusting the Wii Remote forward.
   
   
*'''1st level difficulty:''' Defeating the enemy is easy.
* '''Level 1:''' Defeating the enemy is easy.
*'''2nd level difficulty:''' The enemy jumps or flies near Wario, making it harder to hit it. In some occasions, two blocks must be broken as well.
* '''Level 2:''' The enemy jumps or flies near [[Wario]], making it harder to hit it. Sometimes, two blocks must be broken as well.
*'''3rd level difficulty:''' Wario usually has to keep the enemy raised to block against a falling enemy.
* '''Level 3:''' Wario usually has to keep the enemy raised to block against a falling enemy.
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{{WarioWare: Smooth Moves Microgames}}
{{WarioWare: Smooth Moves Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 16:16, November 22, 2011

Template:Minigame-infobox Wario Land is one of 9-Volt/18-Volt's Microgames in WarioWare: Smooth Moves. It is set in the Game Boy game Wario Land: Super Mario Land 3.

Gameplay

The player must raise the Pirate Goom with the Wii Remote and throw it by thrusting the Wii Remote forward.

  • Level 1: Defeating the enemy is easy.
  • Level 2: The enemy jumps or flies near Wario, making it harder to hit it. Sometimes, two blocks must be broken as well.
  • Level 3: Wario usually has to keep the enemy raised to block against a falling enemy.


Template:WarioWare: Smooth Moves Microgames